Armiger Sniper: Difference between revisions

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== Overview ==
== Overview ==
The Promethean Soldier Sniper is primarily black in color with red glowing highlights and sports a different head structure in comparison to the standard [[Promethean Soldier|Soldier]]. Soldier Snipers also emit a bright red glow that induces glare onto an enemy's vision whenever targeted by them.
The Promethean Soldier Sniper is primarily black with red glowing highlights and sports a different head structure in comparison to the standard [[Promethean Soldier|Soldier]]. Soldier Snipers also emit a bright red glow that induces glare onto an enemy's vision whenever targeted by them.


Soldier Snipers are commonly armed with the [[Z-750 binary rifle|Binary Rifle]] and [[Z-250 lightrifle|LightRifle]], although they are willing to switch to [[Z-130 Suppressor]]s if an enemy gets too close to them.
Soldier Snipers are commonly armed with the [[Z-750 binary rifle|Binary Rifle]] and [[Z-250 lightrifle|LightRifle]], although they are willing to switch to [[Z-130 Suppressor]]s if an enemy gets too close to them.


== Gameplay ==
== Gameplay ==
Soldier Snipers, replacing the [[Crawler Snipe]] from ''[[Halo 4]]'', act as the Forerunner counterpart to the [[Kig-Yar Sniper]]s of the [[Covenant]]. Soldier Snipers are considered to be very dangerous due to being commonly armed with the Binary Rifle, which can instantly kill a campaign player character and make them unrevivable until their next respawn, especially on [[Heroic]] or [[Legendary]], as long as most of the beam hits. On [[Normal]] difficulty, all of the beam must hit to kill a player.
Soldier Snipers, replacing the [[Crawler Snipe]] from ''[[Halo 4]]'', act as the Forerunner counterpart to the [[Kig-Yar Sniper]]s of the [[Covenant]]. Soldier Snipers are considered to be very dangerous due to being commonly armed with the Binary Rifle, which can instantly kill a campaign player character and make them unrevivable until their next respawn, especially on [[Heroic]] or [[Legendary]], as long as most of the beam hits. On [[Normal]] difficulty, all the beam must hit to kill a player.


When the player is spotted and targeted by a Soldier Sniper, the player receives a red glare on their screen and [[heads-up display]] as a warning, giving the player time to kill the Soldier Sniper before he kills them. The Soldier Sniper, in comparison to the other Soldier types, has the weakest armor and health, falling to a single headshot from any precision weapon and losing armor within one to three shots from a [[M395 DMR#M395B Designated Marksman Rifle|DMR]] or LightRifle, depending on the difficulty and [[Halo 5: Guardians skulls|active skulls]]. In addition, the Soldier Sniper is the rarest Soldier type; in the campaign, the Soldier Sniper only appears in ''[[Unconfirmed]]'', ''[[Evacuation]]'', ''[[Reunion]]'', ''[[The Breaking]]'', and ''[[Guardians]]''.
When the player is spotted and targeted by a Soldier Sniper, the player receives a red glare on their screen and [[heads-up display]] as a warning, giving the player time to kill the Soldier Sniper before he kills them. The Soldier Sniper, in comparison to the other Soldier types, has the weakest armor and health, falling to a single headshot from any precision weapon and losing armor within one to three shots from a [[M395 DMR#M395B Designated Marksman Rifle|DMR]] or LightRifle, depending on the difficulty and [[Halo 5: Guardians skulls|active skulls]]. In addition, the Soldier Sniper is the rarest Soldier type; in the campaign, the Soldier Sniper only appears in ''[[Unconfirmed]]'', ''[[Evacuation]]'', ''[[Reunion]]'', ''[[The Breaking]]'', and ''[[Guardians]]''.