Constructor Sentinel: Difference between revisions
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*On [[Isolation]] and [[Construct]] the Constructors can be sniped, though their small size and constant movement make this difficult. | *On [[Isolation]] and [[Construct]] the Constructors can be sniped, though their small size and constant movement make this difficult. | ||
*In ''Halo 2'' and ''Halo 3'', even though Constructors do not attack you, your weapon reticule will turn red when passed over them. | *In ''Halo 2'' and ''Halo 3'', even though Constructors do not attack you, your weapon reticule will turn red when passed over them. | ||
*A player can get up close and even touch a Constructor on Construct. First he/she must overload the map with [[TR/9 Antipersonnel Mine|trip mines]]. When the map is overloaded the player must go through the hole where the purple lift beams are projected. A player then can easy be touched by a Constructor but cannot be moved. They can be destroyed, mainly with a [[M6 Spartan Laser|Spartan Laser]] or a [[M7057 flamethrower|Flamethrower]]. Note that even when one is destroyed another will immediately | *A player can get up close and even touch a Constructor on Construct. First he/she must overload the map with [[TR/9 Antipersonnel Mine|trip mines]]. When the map is overloaded the player must go through the hole where the purple lift beams are projected. A player then can easy be touched by a Constructor but cannot be moved. They can be destroyed, mainly with a [[M6 Spartan Laser|Spartan Laser]] or a [[M7057 flamethrower|Flamethrower]]. Note that even when one is destroyed another will immediately replace it in the same place. So in other words, you will see the debris from a destroyed Constructor fall from a full and complete one. | ||
==Gallery== | ==Gallery== |