Alert carry: Difference between revisions

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*During an alert carry, when a player enters a vehicle and exits, the player will see in his HUD that the weapon is frozen at the highest point of being drawn and the player does not appear to breathe as during holding a weapon off of cease fire. However, it will disappear if the player swaps or switches weapons, fires his weapon, or throws a grenade.
*During an alert carry, when a player enters a vehicle and exits, the player will see in his HUD that the weapon is frozen at the highest point of being drawn and the player does not appear to breathe as during holding a weapon off of cease fire. However, it will disappear if the player swaps or switches weapons, fires his weapon, or throws a grenade.
*Using a Armor Ability while Alert-Carrying will not cancel the Alert Carry.
*Using a Armor Ability while Alert-Carrying will not cancel the Alert Carry.
*In ''Halo: Reach'', Alert-Carrying any Turret weapon while as a Elite results in a somewhat humourous "Hold" posture; it will appear as though your left arm is merged with your chestpiece.
*In ''Halo: Reach'', Alert-Carrying any Turret weapon while playing as an Elite results in a somewhat humorous "Hold" posture; it will appear as though your left arm is merged with your chestpiece.
*Interestingly enough, in ''Halo: Reach'', if you Alert-Carry and enter a vehicles passenger seat, it will look like you are holding a weapon like normal. However, when you exit the seat, assuming you didn't fire while in the seat, you are still Alert-Carrying.
*Interestingly enough, in ''Halo: Reach'', if you Alert-Carry and enter a vehicles passenger seat, it will look like you are holding a weapon like normal. However, when you exit the seat, assuming you didn't fire while in the seat, you are still Alert-Carrying.
*If you alert carry while holding an Energy Sword in ''Halo: Reach'', it appears to the player holding it as though the sword mostly vanished; all you will see is little crackles of electricity from where it should be. To others, though, it is still fully visible.
*If you alert carry while holding an Energy Sword in ''Halo: Reach'', it appears to the player holding it as though the sword mostly vanished; all you will see is little crackles of electricity from where it should be. To others, though, it is still fully visible.