Archive:Halo Waypoint/2014 to 2020/Universe/Tech: Difference between revisions

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==Active Camouflage==
==Active Camouflage==
{{Article Quote|Active Camouflage is an armor module that allows its user to become nearly invisible for stealth operations.}}
{{Article Quote|Active Camouflage is an armor module that allows its user to become nearly invisible for stealth operations.}}
T-3 Refraction Dissonance Modifier/Camouflage
Manufacturer: Merchants of Qikost
Usage: Armor Optimization
Length: 2.5in (6.3cm)
Width: 12.1in (30.6cm)
Height: 4.4in (11.3cm)
==Summary==
Active Camouflage is a refraction dissonance modifier that can bend light around the surface of an individual or structure. It was deemed an essential alien technology early on during the Human-Covenant War, and extensively researched by ONI. Over the course of the conflict, it was wielded impressively by many Sangheili—usually those found in Special Operations or Zealot classes. However, ONI’s breakthroughs here have led to ad hoc compatibility with particular armor and BDU types, the most prominent and notable being that of Mjolnir, as worn by Spartans. When Active Camouflage is equipped, a soldier can effectively pass through an area undetectable save for a slight refractive shimmer while mobile.
==History==
The Sangheili and the San’Shyuum experimented with various active camouflage systems even before the Writ of Union pooled their knowledge of sensor masking and optical camouflage techniques. While active camo devices eventually incorporated some reverse engineering of Forerunner technology, Covenant devices represent a distinct branch of “baffler” systems.
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==Artemis Tracking System==
==Artemis Tracking System==