Forum:Weapon wish list: Difference between revisions

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:To answer your other question at the top, I would eliminate or alter some of the human and covie weapons in the existing sandbox. I would've altered the fuel rod gun to make it more consistent with the one from Halo CE where the bolts had an arch to them instead of the regular "straight" traveling bolts. The needler would be nerfed a lil to make it less overpowered. I would get rid of the beam rifle and bring back the focus rifle but buff it to make it more competitive. The carbine would be replaced with the needler rifle but I would reduce the power of it slightly. I would get rid of the storm rifle and replace it with the plasma rifle. And to top it off I would get rid of all the lame sound effects and make them sound like they did in Reach. As for the human weapons, I would give the spartan laser a tracking lens part so that its slightly easier to use.--'''''[[User:Killamint|<span style="color:Black; font-family: Arial;">Killamint</span>]]''''' <small>['''''[[User talk:Killamint|<font color="Red">Comm</font>]]'''''|'''''[[Special:Contributions/Killamint|<font color="Black">Files</font>]]''''']</small> 17:38, 14 May 2013 (EDT)
:To answer your other question at the top, I would eliminate or alter some of the human and covie weapons in the existing sandbox. I would've altered the fuel rod gun to make it more consistent with the one from Halo CE where the bolts had an arch to them instead of the regular "straight" traveling bolts. The needler would be nerfed a lil to make it less overpowered. I would get rid of the beam rifle and bring back the focus rifle but buff it to make it more competitive. The carbine would be replaced with the needler rifle but I would reduce the power of it slightly. I would get rid of the storm rifle and replace it with the plasma rifle. And to top it off I would get rid of all the lame sound effects and make them sound like they did in Reach. As for the human weapons, I would give the spartan laser a tracking lens part so that its slightly easier to use.--'''''[[User:Killamint|<span style="color:Black; font-family: Arial;">Killamint</span>]]''''' <small>['''''[[User talk:Killamint|<font color="Red">Comm</font>]]'''''|'''''[[Special:Contributions/Killamint|<font color="Black">Files</font>]]''''']</small> 17:38, 14 May 2013 (EDT)
I don't think your idea for a sniper rifle could be allowed to be like a regular sniper rifle. That sort of power hitting anywhere on the map? Unbalanced. Maybe it could be an smg instead. It'd work good for keeping shields down, keeping enemies weak. Maybe make it be weak on flesh as well. Yeah... I'm liking this. It'd be cool. Might be ''incredibly'' annoying though. "O man shields down get to cover!! WTF my shields won't recharge O GOD IT'S SOME FUCKER WITH A WARP GUN GAHHH AND NOW THERE'S A GUY WITH A BR COMING UP"  Always use the DMR. '''This is''' [[User:CraZboy557|<span style="color:orange; font-family: Gill Sans Ultra Bold; font-size: 105%;">'''craZboy557'''</span>]], '''signing off.''' 09:09, 15 May 2013 (EDT)