Ghost Town: Difference between revisions
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XRoadToDawnX (talk | contribs) m (Saying there are many glitches in the map is like saying there are many enemies in Halo. Glitche happen, be specific.) |
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*The map bears a resemblance to the ''[[Halo 2]]'' map, ''[[Turf]]''. The resemblance is most easily seen with a birds-eye view. This slight resemblance is more of a layout similarity than of play style resemblance, as in ''Ghost Town'', the player can enter the buildings, and there are no alleys like in ''Turf''. | *The map bears a resemblance to the ''[[Halo 2]]'' map, ''[[Turf]]''. The resemblance is most easily seen with a birds-eye view. This slight resemblance is more of a layout similarity than of play style resemblance, as in ''Ghost Town'', the player can enter the buildings, and there are no alleys like in ''Turf''. | ||
*The Atrium bears similarities with the Atrium found at the end of ''[[Sierra 117]]''. | *The Atrium bears similarities with the Atrium found at the end of ''[[Sierra 117]]''. | ||
*Every so often, [[Jackals]] can be heard screeching in the background. | *Every so often, [[Jackals]] can be heard screeching in the background. | ||