Ghost Town: Difference between revisions

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m (Saying there are many glitches in the map is like saying there are many enemies in Halo. Glitche happen, be specific.)
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*The map bears a resemblance to the ''[[Halo 2]]'' map, ''[[Turf]]''. The resemblance is most easily seen with a birds-eye view. This slight resemblance is more of a layout similarity than of play style resemblance, as in ''Ghost Town'', the player can enter the buildings, and there are no alleys like in ''Turf''.
*The map bears a resemblance to the ''[[Halo 2]]'' map, ''[[Turf]]''. The resemblance is most easily seen with a birds-eye view. This slight resemblance is more of a layout similarity than of play style resemblance, as in ''Ghost Town'', the player can enter the buildings, and there are no alleys like in ''Turf''.
*The Atrium bears similarities with the Atrium found at the end of ''[[Sierra 117]]''.
*The Atrium bears similarities with the Atrium found at the end of ''[[Sierra 117]]''.
*There are many glitches in this map.
*Every so often, [[Jackals]] can be heard screeching in the background.
*Every so often, [[Jackals]] can be heard screeching in the background.