Sulok-pattern beam rifle: Difference between revisions

From Halopedia, the Halo wiki

Line 43: Line 43:


===Advantages===
===Advantages===
Similar to the SRS 99 AM series Sniper Rifle, the Type-50 is excellent at picking off enemies at great distances. Its pulses are very useful at passing through any type of material, armored or non armored - this makes the Particle Beam Rifle's over penetration ability much more effective at killing a wide range of enemy infantry. As the beam passes through the body at the speed of light, the particles transfer their kinetic energy to the atoms in the molecules of the target area. Upon impact, the area is rapidly superheated, cauterizing the wound at the same time - a direct hit on skull area of a target will be killed instantly, and body shots depending on the area will be fatal in most cases. A rare non fatal strike to a target can also cause radiation damage, and will require additional treatment, and near misses can produce second or third degree burns to light armored targets. In the context of the Halo games, the particle beam rifle's strength and lethality, is compensated for both the sake of ESRB rating, and gameplay.
Similar to the SRS 99 AM series Sniper Rifle, the Type-50 is excellent at picking off enemies at great distances. It's pulses are very useful at passing through any type of material, armored or non armored - this makes the Particle Beam Rifle's over penetration ability much more effective at killing a wide range of enemy infantry. As the beam passes through the body at the speed of light, the particles transfer their kinetic energy to the atoms in the molecules of the target area. Upon impact, the area is rapidly superheated, cauterizing the wound at the same time - a direct hit on skull area of a target will be killed instantly, and body shots depending on the area will be fatal in most cases. A rare non fatal strike to a target can also cause radiation damage, and will require additional treatment, and near misses can produce second or third degree burns to light or none armored targets. In the context of the Halo games, the particle beam rifle's strength and lethality, is compensated for both the sake of ESRB rating, and gameplay.


===Disadvantages===
===Disadvantages===