Vostu-pattern carbine: Difference between revisions

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(Undo revision 972231 by Farcrusader (talk))
(You don't reload the Garand with a magazine.)
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*In the level [[Gravemind (level)|Gravemind]], several Carbines have 120 rounds in reserve, much more than the usual max, 72. This also occurs on other levels, especially if the Carbine is taken from an ally scripted to pick the weapon up, such as the [[Marines]] in the detention block in [[Gravemind (level)|Gravemind]].
*In the level [[Gravemind (level)|Gravemind]], several Carbines have 120 rounds in reserve, much more than the usual max, 72. This also occurs on other levels, especially if the Carbine is taken from an ally scripted to pick the weapon up, such as the [[Marines]] in the detention block in [[Gravemind (level)|Gravemind]].
*In the [[Halo Wars]] official strategy guide, the Covenant Carbine is called a "slug beam rifle", probably because it fires radioactive rounds at rather high velocities and at long ranges.
*In the [[Halo Wars]] official strategy guide, the Covenant Carbine is called a "slug beam rifle", probably because it fires radioactive rounds at rather high velocities and at long ranges.
*The producer's idea of the Type-51 self-ejecting the spent magazine might have came from the [[wikipedia:M1 Garand|WWII-era M1 Garand]]'s [[wikipedia:en-bloc magazine|en-bloc magazine]].
*The producer's idea of the Type-51 self-ejecting the spent magazine might have came from the [[wikipedia:M1 Garand|WWII-era M1 Garand]]'s [[wikipedia:en-bloc magazine|en-bloc clip]].
*In Halo 3: ODST, the Carbine has a new firing sound. It now sounds much deeper than before.
*In Halo 3: ODST, the Carbine has a new firing sound. It now sounds much deeper than before.