Weapon types: Difference between revisions

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Tag: Mobile edit
Tag: Mobile edit
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===Support===
===Support===
Also known internally as "support_low" weapons{{Ref/File|Id=H2EKSupport|H2EK|tags\objects\weapons\support_low\brute_shot\brute_shot.weapon}}, '''support weapons''' are any weapon held in first person down by the character's hips. Support weapon animations are very similar to those of the [[flamethrower]] from ''Halo: Combat Evolved'', which may have directly inspired the category. Only two support weapons appear in the finalized games, being the [[brute shot]] and [[sentinel beam]]. Both weapons, along with the class itself, did not return in ''[[Halo: Reach]]'', marking ''[[Halo 3]]'' as the final appearance of the weapon class. Later appearances of the brute shot and sentinel beam use rifle animations with overlays positioning character arms to hold the weapons in their typical support location. It is because of this reason that Marines in ''Halo Infinite'' are able to use the sentinel beam for the first time.
Also known internally as "support_low" weapons{{Ref/File|Id=H2EKSupport|H2EK|tags\objects\weapons\support_low\brute_shot\brute_shot.weapon}}, '''support weapons''' are any weapon held in first person down by the character's hips. Support weapon animations are very similar to those of the [[flamethrower]] from ''[[Halo: Combat Evolved]]'', which may have directly inspired the category. Only two support weapons appear in the finalized games, being the [[brute shot]] and [[sentinel beam]]. Both weapons, along with the class itself, did not return in ''[[Halo: Reach]]'', marking ''[[Halo 3]]'' as the final appearance of the weapon class. Later appearances of the brute shot and sentinel beam use rifle animations with overlays positioning character arms to hold the weapons in their typical support location. It is because of this reason that Marines in ''[[Halo Infinite]]'' are able to use the sentinel beam for the first time.


===Turret===
===Turret===