Forge Labels: Difference between revisions

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'''Gametype labels''', also known as '''Forge labels''', are special designations that may be applied to most [[Forge Objects]] in ''[[Halo: Reach]]''. Each gametype label, when applied to an object, gives that object one or more special properties. For example, applying the label "KOTH_HILL" to an object will turn that object into a Hill for [[King of the Hill]] gametypes. Gametype labels, when used on an object whose "Gametype-Specific" setting is "true", can also be used to make an object only spawn when a map is played with a specific gametype. Some labels, like "INFECTION" and "CTF", exist solely for this purpose and are otherwise non-functional.<ref name="forgeworld-general">[http://halo.bungie.net/fanclub/forgeworld/Group/Resources/Article.aspx?cid=550349 '''Bungie.net: ForgeWorld (Group):''' Gametype Setup: General]</ref>
'''Gametype labels''', also known as '''Forge labels''', are special designations that may be applied to most [[Forge objects]] in ''[[Halo: Reach]]''. Each gametype label, when applied to an object, gives that object one or more special properties. For example, applying the label "KOTH_HILL" to an object will turn that object into a Hill for [[King of the Hill]] gametypes. Gametype labels, when used on an object whose "Gametype-Specific" setting is "true", can also be used to make an object only spawn when a map is played with a specific gametype. Some labels, like "INFECTION" and "CTF", exist solely for this purpose and are otherwise non-functional.<ref name="forgeworld-general">[http://halo.bungie.net/fanclub/forgeworld/Group/Resources/Article.aspx?cid=550349 '''Bungie.net: ForgeWorld (Group):''' Gametype Setup: General]</ref>


To apply a gametype label to an object, open that object's properties menu (by pressing '''X''' when aiming at the object), and then open the "Advanced Options" sub-menu. Note that to apply the labels for a given gametype, you must select that gametype in the Forge lobby (in place of "Basic Editing").
To apply a gametype label to an object, open that object's properties menu (by pressing '''X''' when aiming at the object), and then open the "Advanced Options" sub-menu. Note that to apply the labels for a given gametype, you must select that gametype in the Forge lobby (in place of "Basic Editing").