Invisible wall: Difference between revisions

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m (Text replacement - "Category:Real world " to "Category:Real-world ")
m (Text replacement - "Overload Glitch (Halo 3)" to "Overload glitch (Halo 3)")
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===Overload and Push===
===Overload and Push===
When on [[Forge]] with another player, you can exit the map. First, you need to [[Overload Glitch (Halo 3)|overload]] it. Once that has been accomplished, spawn a turreted vehicle ([[Warthog]], [[Scorpion]], etc.), a [[AIE-486H Heavy Machine Gun|Machine Gun Turret]], or a [[Plasma Cannon]]. Allow the second player to enter the turret. Pick up the vehicle/turret and turn it so that the player is between it and the invisible barrier. Push them through. ''(If they do not pass through, turn them away from the barrier, push it in and drop it; then pick it back up and resume pushing.'') When they are past the barrier, they can stay past it by dismounting; at this point, the player in Edit Mode may do whatever they wish with the turret/vehicle.
When on [[Forge]] with another player, you can exit the map. First, you need to [[Overload glitch (Halo 3)|overload]] it. Once that has been accomplished, spawn a turreted vehicle ([[Warthog]], [[Scorpion]], etc.), a [[AIE-486H Heavy Machine Gun|Machine Gun Turret]], or a [[Plasma Cannon]]. Allow the second player to enter the turret. Pick up the vehicle/turret and turn it so that the player is between it and the invisible barrier. Push them through. ''(If they do not pass through, turn them away from the barrier, push it in and drop it; then pick it back up and resume pushing.'') When they are past the barrier, they can stay past it by dismounting; at this point, the player in Edit Mode may do whatever they wish with the turret/vehicle.


===Pan Cam===
===Pan Cam===
When viewing a saved Film in ''Halo 3'''s [[Theater]], it is possible to glitch the camera beyond the map using the [[Pan Cam]] code. To do this in a Multiplayer map, simply play that map on Forge, and get your character to die while in Edit Mode; then, load up the saved Film, pause when your character dies, and accelerate to [[Wikipedia:Physics engine#Game_engines|clip]] past the wall. The process is very similar in a [[Campaign]] map, but it requires that the player die by falling into a bottomless pit or some other large depression with non-solid/no terrain at the bottom.
When viewing a saved Film in ''Halo 3'''s [[Theater]], it is possible to glitch the camera beyond the map using the [[Pan Cam]] code. To do this in a Multiplayer map, simply play that map on Forge, and get your character to die while in Edit Mode; then, load up the saved Film, pause when your character dies, and accelerate to [[Wikipedia:Physics engine#Game_engines|clip]] past the wall. The process is very similar in a [[Campaign]] map, but it requires that the player die by falling into a bottomless pit or some other large depression with non-solid/no terrain at the bottom.
[[Category:Real-world terms and phrases]]
[[Category:Real-world terms and phrases]]