Leslie Boyd: Difference between revisions

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{{Character Infobox|variant=Human
{{Character Infobox|variant=Human
|name= Leslie Boyd
|name= Leslie Boyd
|image=
|image=
[[File:Https://imgur.com/oFRY4wZ|thumb|Boyd wielding his rod. ]]
|homeworld=
|homeworld=
|birth=
|birth=
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==Biography==
==Biography==
During the [[Requiem Campaign]], he was assigned to "[[The Refuge (Requiem location)|the Refuge]]." While he was there he studied [[Requiem]]'s portal system along with [[Ruiz|Dr. Ruiz]]. With the help of [[Fireteam Crimson]], Boyd used equipment at "[[the Gate]]" to gather valu<ref></ref>able information about Reqieum's portal system, and was able to figure out a way to open a portal to bring Crimson from the Gate to "the Refuge."<ref>''Spartan Ops'', [[Memento Mori/Spartan Miller|S105 Spartan Miller]]</ref> Shortly after they arrived, "the Refuge" was [[Battle at The Refuge|attacked by]] [[Promethean]]s. When the Promethean assault started he ran to the safe room. Boyd was able to direct Crimson to deactivate equipment which allowed the Prometheans to translocate into the Refuge.<ref>''Spartan Ops'', [[Memento Mori/Nothing Can Go Wrong|S105 Nothing Can Go Wrong]]</ref> When the Covenant attacked "the Refuge" shortly after, Dr. Boyd needed Crimson's help to open the safe room's door.<ref>''Spartan Ops'', [[Memento Mori/Everything Has Gone Wrong|S105 Everything Has Gone Wrong]]</ref>
During the [[Requiem Campaign]], he was assigned to "[[The Refuge (Requiem location)|the Refuge]]." While he was there he studied [[Requiem]]'s portal system along with [[Ruiz|Dr. Ruiz]]. With the help of [[Fireteam Crimson]], Boyd used equipment at "[[the Gate]]" to gather valuable information about Reqieum's portal system, and was able to figure out a way to open a portal to bring Crimson from the Gate to "the Refuge."<ref>''Spartan Ops'', [[Memento Mori/Spartan Miller|S105 Spartan Miller]]</ref> Shortly after they arrived, "the Refuge" was [[Battle at The Refuge|attacked by]] [[Promethean]]s. When the Promethean assault started he ran to the safe room. Boyd was able to direct Crimson to deactivate equipment which allowed the Prometheans to translocate into the Refuge.<ref>''Spartan Ops'', [[Memento Mori/Nothing Can Go Wrong|S105 Nothing Can Go Wrong]]</ref> When the Covenant attacked "the Refuge" shortly after, Dr. Boyd needed Crimson's help to open the safe room's door.<ref>''Spartan Ops'', [[Memento Mori/Everything Has Gone Wrong|S105 Everything Has Gone Wrong]]</ref>


==Trivia==
==Trivia==