M12S Warthog CST: Difference between revisions

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Unlike the M12 FAV, the M12S lacks the more ubiquitous four-wheel steering in an effort to sacrifice low-speed maneuverability for better high-speed handling and performance-wheel steering. The M12S features an 8 liter (8,003 cc; 488.4 cu in) twin-turbocharged V8 engine with 720&nbsp;hp (537&nbsp;kW; 730 PS) and 855&nbsp;ft·lb (1,160 N·m) of torque, as opposed to the 12.0 liter liquid-cooled, [[hydrogen]]-injected internal combustion engine that its FAV counterpart contains, making the M12S significantly faster. The V8 has a specific power output of 90&nbsp;hp (67&nbsp;kW; 91 PS) per liter, a bore/stroke ratio of 108&nbsp;mm×109&nbsp;mm (4.25 in×4.29 in), a redline set to 6,500 rpm, and a fuel cutoff threshold set to 6,900 rpm. It also has a power-to-weight ratio of 313&nbsp;hp (233&nbsp;kW; 317 PS) per tonne, or 7.04&nbsp;lb (3.19&nbsp;kg) per horsepower. This version also has {{convert|27.6|in|cm}} of total suspension travel and an advanced dampening system. As with the M12 FAV, the engine is housed in an openable compartment at the front of the vehicle. This Warthog is equipped with permanent all-wheel drive.<ref name="canon fodder"/>
Unlike the M12 FAV, the M12S lacks the more ubiquitous four-wheel steering in an effort to sacrifice low-speed maneuverability for better high-speed handling and performance-wheel steering. The M12S features an 8 liter (8,003 cc; 488.4 cu in) twin-turbocharged V8 engine with 720&nbsp;hp (537&nbsp;kW; 730 PS) and 855&nbsp;ft·lb (1,160 N·m) of torque, as opposed to the 12.0 liter liquid-cooled, [[hydrogen]]-injected internal combustion engine that its FAV counterpart contains, making the M12S significantly faster. The V8 has a specific power output of 90&nbsp;hp (67&nbsp;kW; 91 PS) per liter, a bore/stroke ratio of 108&nbsp;mm×109&nbsp;mm (4.25 in×4.29 in), a redline set to 6,500 rpm, and a fuel cutoff threshold set to 6,900 rpm. It also has a power-to-weight ratio of 313&nbsp;hp (233&nbsp;kW; 317 PS) per tonne, or 7.04&nbsp;lb (3.19&nbsp;kg) per horsepower. This version also has {{convert|27.6|in|cm}} of total suspension travel and an advanced dampening system. As with the M12 FAV, the engine is housed in an openable compartment at the front of the vehicle. This Warthog is equipped with permanent all-wheel drive.<ref name="canon fodder"/>


The front differential is set to 100% on acceleration and 0% on deceleration, while the rear differential is set to 100% on both acceleration and deceleration. The M12S Warthog has an 86%/14% rear/front center differential balance.<ref name="fh3 game"/>
The front differential is set to 100% on acceleration and 0% on deceleration, while the rear differential is set to 100% on both acceleration and deceleration. The M12S Warthog has an 86% / 14% rear/front center differential balance.<ref name="fh3 game"/>


When set to the default tune, the M12S's top speed is shown as {{convert|184.3|km/h|mph|sp=us}}.<ref name="fh3 game"/> It has an actual maximum speed of {{convert|192|km/h|mph|sp=us}}, a 53.6% increase from its ''Halo'' counterparts,<ref>'''2554 M12S top speed compared with standard M12/M12B top speed.'''</ref> though gearing, while adjustable by default, is limited at such speeds. It has the following gear ratios:
When set to the default tune, the M12S's top speed is shown as {{convert|184.3|km/h|mph|sp=us}}.<ref name="fh3 game"/> It has an actual maximum speed of {{convert|192|km/h|mph|sp=us}}, a 53.6% increase from its ''Halo'' counterparts,<ref>'''2554 M12S top speed compared with standard M12/M12B top speed.'''</ref> though gearing, while adjustable by default, is limited at such speeds. It has the following gear ratios:
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* In ''Forza Horizon 3'', a glitch sometimes exists in Forzavista where if the player opens the M12S CST's engine bay, a pitch black graphic obscures part of the engine bay.
* In ''Forza Horizon 3'', a glitch sometimes exists in Forzavista where if the player opens the M12S CST's engine bay, a pitch black graphic obscures part of the engine bay.
* When the M12S CST appears as a non-player-controlled model (e.g. in Forzavista), its cluster gauges revert back to the static ones (with "125 KPH" speed readings) found in the interiors of the ''[[Halo 4]]'' and ''Halo 5: Guardians'' Warthogs.
* When the M12S CST appears as a non-player-controlled model (e.g. in Forzavista), its cluster gauges revert back to the static ones (with "125 KPH" speed readings) found in the interiors of the ''[[Halo 4]]'' and ''Halo 5: Guardians'' Warthogs.
* As of Series 11 (July 2019) in ''Forza Horizon 4'', the red crosses on the medical kits in the M12S CST have been permanently removed, just like with the [[health pack]]s in the ''Halo'' series.
** The reason for the red crosses' removal is that the International Red Cross objects to the use of red cross symbols in inappropriate contexts. In 2006, the Red Cross took the position that use of red cross symbols in video game "health kits" is inappropriate, and game developers ceased using them.<ref>[http://boingboing.net/2006/02/09/canadian-red-cross-w.html '''BoingBoing.net''' - ''Canadian Red Cross wastes its money harassing video game makers'']</ref>


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