Kez'katu-pattern Phantom: Difference between revisions

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*On the ''Halo 3'' Campaign level [[Floodgate]], if you kill all the [[Elites]] that came from the insertion pods, a second phantom will come and drop off 4 more [[Spec Ops Elites]]. Also with the additional health skulls on, by destroying the Phantom's Plasma Cannons, you can force the Elites manning them to join the others being dropped off.
*On the ''Halo 3'' Campaign level [[Floodgate]], if you kill all the [[Elites]] that came from the insertion pods, a second phantom will come and drop off 4 more [[Spec Ops Elites]]. Also with the additional health skulls on, by destroying the Phantom's Plasma Cannons, you can force the Elites manning them to join the others being dropped off.
*In ''Halo 2'', the front "covers" of the engines can be destroyed, like in ''Halo 3''. This will not destroy the Phantom, however.
*In ''Halo 2'', the front "covers" of the engines can be destroyed, like in ''Halo 3''. This will not destroy the Phantom, however.
 
*It is unknown how transported passengers brace themselves for flight without any support although anti-gravitation is a probability.
===[[Glitch]]es===
===[[Glitch]]es===
On the level ''The Covenant'' it is possible to get inside the Separatist Phantom in Co-op and Single player. In Co-op, you must bring a Hornet next to it after it drops Elites at the Third Tower. You must get your second player to ride your Hornet and put the riding spot next to the opening in the side of the Phantom. If done correctly, he will jump out into the cargo area of the Phantom. ''Note:'' you will fall through the areas that the Plasma Turrets sit on. With some effort you can get onto one of the plasma turrets if you manage to hold the button at the right moment.  
On the level ''The Covenant'' it is possible to get inside the Separatist Phantom in Co-op and Single player. In Co-op, you must bring a Hornet next to it after it drops Elites at the Third Tower. You must get your second player to ride your Hornet and put the riding spot next to the opening in the side of the Phantom. If done correctly, he will jump out into the cargo area of the Phantom. ''Note:'' you will fall through the areas that the Plasma Turrets sit on. With some effort you can get onto one of the plasma turrets if you manage to hold the button at the right moment.