KFA-2 x2: Difference between revisions

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==Description==
==Description==
The KFA-2 x2 is a 2x magnification, [[smart-linking|smart-linked scope]] that relays visual data directly into the user's [[Heads-up display|HUD]]. This stands in contrast to normal optical scopes such as the one featured on the [[BR55 Service Rifle]], whereby the user have the ability to look into the scope, but the latter can also relay the visual data directly to the users HUD. Infantry and other military personal that do not wear a helmet with a visor or an eyepiece, has this HUD interface overlaid their normal sight via their [[Neural Interface|Standard or Command Neural Interface]].
The KFA-2 x2 is a 2x magnification, [[smart-linking|smart-linked scope]] that relays visual data directly into the user's [[Heads-up display|HUD]]. This stands in contrast to normal optical scopes such as the one featured on the [[BR55 Service Rifle]], whereby the user have the ability to look into the scope, but the latter can also relay the visual data directly to the user's HUD. Infantry and other military personal that do not wear a helmet with a visor or an eyepiece, has this HUD interface overlaid their normal sight via their [[Neural Interface|Standard or Command Neural Interface]].


==Trivia ==
==Trivia ==
*Because of this sight, [[Robert McLees]] commented that ''Halo: Combat Evolved'' players used the M6D more of a semi-auto rifle than a handgun. This led to the [[M6C]] replacing the M6D in ''[[Halo 2]]''.<ref>'''[[The Art of Halo]]''', ''page ??''</ref> Even though the scope is feature on the ''Halo 3'' M6G magnum, it is unusable because Bungie decided that doing so will cause the pistol to behave more like a rifle with the scope.
*Because of this sight, [[Robert McLees]] commented that ''Halo: Combat Evolved'' players used the M6D more of a semi-auto rifle than a handgun. This led to the [[M6C]] replacing the M6D in ''[[Halo 2]]''.<ref>'''[[The Art of Halo]]''', ''page ??''</ref> Even though the scope is feature on the ''Halo 3'' M6G magnum{{citation needed}}, it is unusable because Bungie decided that doing so will cause the pistol to behave more like a rifle with the scope.
*The [[M6C/SOCOM]] featured in ''[[Halo 3: ODST]]'' uses a similar smart-linked scope, the [[VnSLS/V 6E]], which has a 4x zoom, rather than 2x as with the KFA-2.
*The [[M6C/SOCOM]] featured in ''[[Halo 3: ODST]]'' uses a similar smart-linked scope, the [[VnSLS/V 6E]], which has a 4x zoom, rather than 2x as with the KFA-2.
*The scope may originally have been intended to be a laser aiming module. When using third-party tools to import the pistol's first-person model tag into a 3D editor, a marker named "#laser" appears in front of the scope.
*The scope may originally have been intended to be a laser aiming module. When using third-party tools to import the pistol's first-person model tag into a 3D editor, a marker named "#laser" appears in front of the scope.