Yanme'e Minor: Difference between revisions

From Halopedia, the Halo wiki

(Better to incorporate H2, H3, and SA all in one weapon summary.)
Line 8: Line 8:
|branch=
|branch=
|mission=Soldiers, mechanical engineers
|mission=Soldiers, mechanical engineers
|armament=*[[Plasma pistol]]
|armament=*[[Type-25 plasma pistol]]
*[[Needler]]
*[[Type-25 Brute plasma rifle]]
*[[Brute plasma rifle]]
*[[Type-25 plasma rifle]]
*[[Type-33 Needler]]
|equipment=
|equipment=
|notable=
|notable=
Line 28: Line 29:
A Yanme'e Minor flies slower than Yanme'e Majors. All the Yanme'e that are encountered in ''[[Halo 2]]'' and ''[[Halo: Spartan Assault]]'' are Minors; there are no Majors. They are often seen commanded by Yanme'e Leaders in ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''.
A Yanme'e Minor flies slower than Yanme'e Majors. All the Yanme'e that are encountered in ''[[Halo 2]]'' and ''[[Halo: Spartan Assault]]'' are Minors; there are no Majors. They are often seen commanded by Yanme'e Leaders in ''[[Halo 3: ODST]]'' and ''[[Halo: Reach]]''.


Usually found equipped with [[Plasma Pistol]]s, [[Needler]]s, and rarely [[Plasma Rifle]]s, Yanme'e Minors are very low in rank but, like Unggoy, are quite a threat in big groups. They are also fairly good shots, especially on [[Legendary]] and [[Heroic]]. Most of the time, Yanme'e Minors appear in large swarms and can be quite dangerous. Yanme'e Minors, while powerful in swarms, are weak individually. They can be taken down easily and often make tactical errors such as flying into an enemy's line of sight or getting in the path of their ally's shot. Yanme'e Minors also land on the ground occasionally, making them extremely vulnerable to melee attacks.
Usually found equipped with Plasma Pisto]s, Needlers, and rarely Plasma Rifles, Yanme'e Minors are very low in rank but, like Unggoy, are quite a threat in big groups. They are also fairly good shots, especially on [[Legendary]] and [[Heroic]]. Most of the time, Yanme'e Minors appear in large swarms and can be quite dangerous. Yanme'e Minors, while powerful in swarms, are weak individually. They can be taken down easily and often make tactical errors such as flying into an enemy's line of sight or getting in the path of their ally's shot. Yanme'e Minors also land on the ground occasionally, making them extremely vulnerable to melee attacks.


Yanme'e Minors can be taken down easily with an [[SMG]], [[Assault Rifle]], [[Battle Rifle]], Needler or Plasma Rifle. Super-combining needles will cause an explosion large enough to take out most, if not the all, of the Yanme'e in the group. However, as the ''Halo 2 Official Strategy Guide'' points out, they can be deadly in conjunction with [[Unggoy]], [[Kig-Yar]], [[Sangheili]], and [[Jiralhanae]].
Yanme'e Minors can be taken down easily with an [[M7/Caseless Submachine Gun|M7 SMG]], [[MA5 series|Assault Rifle]], [[Battle rifle]], [[M392 DMR]], Needler or Plasma Rifle. Super-combining needles will cause an explosion large enough to take out most, if not the all, of the Yanme'e in the group. However, as the ''Halo 2 Official Strategy Guide'' points out, they can be deadly in conjunction with [[Unggoy]], [[Kig-Yar]], [[Sangheili]], and [[Jiralhanae]].


==Gallery==
==Gallery==
Line 40: Line 41:
Image:Drone Swarm.jpg|A Yanme'e Minor in ''Halo 3''.
Image:Drone Swarm.jpg|A Yanme'e Minor in ''Halo 3''.
File:Yanme'e2.jpg|Two Minors from ''ODST''.
File:Yanme'e2.jpg|Two Minors from ''ODST''.
File:54885513-Full.jpg|Several Minors attempt to hijack a [[Ghost]].
File:54885513-Full.jpg|Several Minors attempt to hijack a [[Type-32 Ghost]].
File:Yanme'e SpartanAssault.png|Yanme'e Minors in ''[[Halo: Spartan Assault]]''.
File:Yanme'e SpartanAssault.png|Yanme'e Minors in ''[[Halo: Spartan Assault]]''.
File:Infiltration of the Cistern.png|Yanme'e Minors in the caverns within [[X50]].
File:Infiltration of the Cistern.png|Yanme'e Minors in the caverns within [[X50]].