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{{Ratings}}
#REDIRECT [[Keyes]]
{{Era|H1}}
<center>''Looking for [[Captain Jacob Keyes|the Captain]] or [[Commander Miranda Keyes|his daughter]]?''</center>
{{Article Quote|Stage a one-cyborg assault on a Covenant ship and bring back the Captain.}}
 
{{Level infobox
|prev=[[Two Betrayals]]
|game=[[Halo: Combat Evolved]]   
|next=[[The Maw]]
|name='''''Keyes'''''
|image=[[Image:Parasite.jpg|300px]]
|player=[[Master Chief]]
|date= [[2552|September 21, 2552]]
|place=Aboard the ''[[Truth and Reconciliation]]''<ref name="tandrtheflood" >''[[Halo: The Flood]]''<!-- someone please find a page number --></ref>
|Objective= Find [[Captain Keyes]] so you can use his neural implants to destroy [[Installation 04|Halo]].
|enemies=
*[[Elites]]
**[[Minor Elite|Minor]]
**[[Major Elite|Major]]
**[[SpecOps Elite|SpecOps]]
*[[Grunts]]
**[[Minor Grunt|Minor]]
**[[Major Grunt|Major]]
**[[SpecOps Grunts|SpecOps]]
*[[Hunters]]
*[[Flood]]
**[[Brain Form]]
**[[Combat Forms]]
**[[Carrier Forms]]
**[[Infection Forms]]
}}
<br>
 
 
'''Keyes''' is the ninth [[campaign]] level in ''[[Halo: Combat Evolved]]''. Once more, rescue [[Captain]] [[Jacob Keyes]] from inside the [[Truth and Reconciliation]]. This time, however, the ship is under attack from the [[Flood]] as well. You will have no allies on this level.
 
== Weapons ==
 
*[[M6D Personal Defense Weapon System|Pistol]]
*[[MA5B Individual Combat Weapon System|Assault Rifle]]
*[[Sniper Rifle System 99C-S2 AM|Sniper Rifle]]
*[[Shotgun]]
*[[Frag Grenade]]
*[[Plasma Pistol]]
*[[Plasma Rifle]]
*[[Needler]]
*[[Plasma Grenade]]
*[[Shade]]
*[[Fuel Rod Gun]] (non-usable)
 
== Vehicles encountered==
*[[Spirit]] (Non-drivable)
*[[Ghost]] (Non-drivable)
*[[Wraith]] (Non-drivable)
*[[Banshee]]
== Transcript ==
 
=== Part 01: Under New Management ===
[[Image:Proto-gravemind Keyes.jpg|right|250px|thumb|If you look closely, you can see the command center and Keyes as a Brain Form at the beginning of the level.]]
''{Opening cinematic-Camera flies through a canyon filled with pools of reactor coolant, under a [[Covenant]] [[Truth and Reconciliation|cruiser]]. The [[Truth and Reconciliation|cruiser]] is resting on the top of the canyon, apparently heavily damaged. [[Flood]] and [[Covenant]] forces are fighting all throughout the region.}''
 
'''[[Cortana]]:''' "The [[Covenant]] network is in absolute chaos! From what I've been able to piece together, their leadership ordered all ships to abandon [[Halo]] when they found the [[Flood]], but they were too late. The [[Flood]] overwhelmed this cruiser and disabled it. The [[Covenant]] are terrified the [[Flood]] will repair the [[Truth and Reconciliation|ship]] and use it to escape from [[Halo]]. They've sent in a strike team to kill the [[Flood]] and repair the ship for immediate departure. I've got a good lock on [[Captain Keyes]]' CNI transponder signal! [[Captain Keyes|He]]'s alive! And the implants are intact! There's some interference from the [[Truth and Reconciliation|cruiser]]'s damaged reactor. I'll bring us in as close as I can."
 
''{[[Master Chief]] teleports into the end of a corridor in the [[Truth and Reconciliation|cruiser]]. The camera view flips over, upside down, and [[Master Chief]] falls on his head; he was teleported in upside down.} ''
 
'''[[Cortana]]:''' "Ohh... I see! Coordinate data needs to be- "
 
(''{[[Master Chief]] bangs the side of his head with his fist as he stands up.'')
 
'''[[Cortana]]:''' "Right. Sorry."
 
(''After walking down the hallway several meters'')
 
'''[[Captain Keyes]] (O.S.):''' "[[Master Chief|Chief]]... Don't...Be a fool...Leave me..."
 
'''[[Cortana]]:''' "[[Captain Keyes|Captain]]? [[Captain Keyes|Captain]]?! I've lost him."
 
(''After getting to a hangar, with a large hole in the floor just past the door, blocking your progress'')
 
'''[[Cortana]]:''' "Analyzing damage...This hole was caused by some kind of explosive. Very powerful if it tore through a ship's hull. All I detect down there are pools of coolant. We should continue our search somewhere else."
 
(''After the staying in that corridor for a few moments, [[Flood]] begin dropping out of a hole in the ceiling behind you, cutting you off'')
 
'''[[Cortana]]:''' "Warning! Threat level increasing!"
 
(''After fighting off the increasing horde of [[Flood]] for a few more moments'')
 
'''[[Cortana]]:''' "That jump into the coolant is looking better all the time, [[Chief]]!"
 
(''After holding your ground longer'')
 
'''[[Cortana]]:''' "Trust me! It's deep enough to cushion our fall!"
 
(''After continuing to hold your ground'')
 
'''[[Cortana]]:''' "[[Master Chief|Chief]], we need to jump now!"
 
(''[[Flood]] continue to pour out the hole, and from down the hallway, never ending, forcing you into the hole'')
 
(''After falling into the hole'')
 
(''[[Master Chief]] falls into a large pool of coolant, which breaks his fall. Camera view begins under-coolant. Covenant and flood are heavily engaged around the pool'')
 
'''[[Cortana]]:''' "Let's get out of here, and find another way back aboard the [[Truth and Reconciliation|ship]]."
 
(''While walking down a narrow canyon'')
 
'''[[Cortana]]:''' "We should head this way, towards the [[Truth and Reconciliation|ship]]'s gravity lift."
 
(''Continuing farther down the canyons'')
 
'''[[Cortana]]:''' "The crash did more damage than I suspected. Analyzing. Coolant leakage rate is significant. The ship's reactor should already have gone critical."
 
(''Farther along in the canyons'')
 
'''[[Cortana]]:''' "Power source detected. There's the gravity lift. It's still operational! That's our way back in!"
 
(''Once you take the gravity lift back inside the [[Truth and Reconciliation|ship]]'')
 
=== Part 02: Upstairs, Downstairs ===
 
'''[[Cortana]]:''' "We should be able to get into the [[Truth and Reconciliation|ship]]'s control room from here."
 
''{upon finding an unlocked door}''
 
'''[[Cortana]]:''' "The [[Covenant]] [[Battlenet]] is a mess. I can't access the ship's schematics. My records indicate that a shuttle bay should be... Here."
 
''{[[Cortana]] marks the spot with a nav point}''
 
''{Upon reaching the nav point, it turns out to be a cargo bay}''
 
'''[[Cortana]]:''' "Look, in the corners. The [[Flood]] are gathering bodies here."
 
''{Continuing on, entering a shuttle bay}''
 
'''[[Cortana]]:''' "Looks like another shuttle bay. We should be able to reach the control room from the 3rd level."
 
'''[[Captain Keyes]] (O.S.):''' "I... gave you an order, soldier! Now pull out!"
 
'''[[Cortana]]:''' "He's delirious! In pain! We have to find him!"
 
''{reaching the door on the 3rd level}''
 
'''[[Cortana]]:''' "The control room should be... This way."
 
''{She assigns another nav point}''
 
''{nearing the control room}''
 
=== Part 03: The Captain ===
 
'''[[Captain Keyes]] (O.S.):''' "Waahhhh... Ahhhh ohhhh gaahhhhh..."
 
'''[[Cortana]]:''' "The [[Captain Keyes|Captain]]! His vitals are fading! Please, [[Master Chief|Chief]], hurry!"
 
''{once in the bridge of the cruiser}''
 
''{A [[Brain Form|brain form]] sits on the command center in the bridge. The [[Captain Keyes|Captain]]'s face sticks out of it, with his body dangling below, deformed.}''
 
'''[[Cortana]]:''' "No human life-signs detected. The [[Captain Keyes|Captain]]! He's one of... ''them''. We can't let the [[Flood]] get off this [[Halo|ring]]! You know what he'd expect... What he'd ''want'' us to do."
 
''{[[Master Chief]] punches into [[Keyes]]' skull, sticking his hand inside. He pulls out the neural implants, shakes the [[Flood]] biomass off of them, and inserts them into his helmet.}''
 
'''[[Cortana]]:''' "It's done. I have the code. We should go. We need to get back to the [[Pillar of Autumn]]. Lets go back to the shuttle bay and find a ride."
 
''{Once you reach the shuttle bay, a [[Covenant]] [[Spirit|dropship]] enters the hangar, dropping off more troops, escorted by two [[Banshee|Banshees]]}''
 
'''[[Cortana]]:''' "Perfect. Grab one of the escort [[Banshee|Banshees]], and use it to return to the [[Pillar of Autumn]]. "
 
''{Once you get in one of the escort [[Banshees]], [[Master Chief]] flies out of the hangar, being fired on by the [[Covenant]].}''
 
== Trivia ==
*Near the end of the level the escorting Banshees are ''much'' more stronger than just normal Banshees. If you jump from the second floor and land on the [[Banshee]] you will survive. Then quickly get in the "Super Speed Banshee" and you will get a little more time to ride in it before the cutscene starts. The "Super Speed Banshee" has a much faster speed than a normal Banshee, is invincible, and can fly through walls.
*In this level you see for the first time (besides the occasional instances in ''[[Truth and Reconciliation]]'' and ''[[Two Betrayals]]''), [[Elites]] use [[Shade|shades]]. You can see them using these turrets in an area of the canyon, and on the middle platfrom in the second hangar.
*In the cutscene, "The Captain" , where the [[Master Chief]] retrieves Captain Keyes' neural implants, the [[Master Chief ]] was meant to burn Keyes' skull out of the [[Brain Form]] with the [[Flamethrower]] and retrieve the implants. Unfortunately, due to time constraints, the flamethrower was removed from the final game.
*Keyes' skull was reused for the multiplayer gametype "Oddball".
*At the start of the level, look to your left, where a locked door is, look at the ground. You should see an [[Assault Rifle]] standing on the narrow side, up side up. You cannot take rounds from it or pick it up (you will only see it if you've played [[Two Betrayals]] before playing this level). Also, if you look to your right, you will see a grating with [[Infection forms]] behind it trying to attack you. Go up to the grating and look behind the [[Infection forms]]. You should see [[Captain Keyes]] as a [[Brain Form]].
[[Image:Crazy.jpg|right|250px|thumb|A standing Assault Rifle.]]
*When you get to [[Captain Keyes]], look a bit to the right off the ramp and you should see one of [[Captain Keyes]]' tentacles. Sticking out of the tentacle is [[Captain Keyes]]' pipe, which has the Marathon logo on it.
*If you shoot to one of the large Energy Shields, deactivate it and stand over it and wait for it to reactivate, if you stand in the right place one of several things could happen: You could fly through the walls and in-game blocks, getting to the part of the Brain Form and freezing the Combat Forms, or you could jump up into the ceiling, free to explore wherever you want without limitations.
*When the Spirit dropship arrives and drops off a team of Spec Ops troops, you can jump down onto the dropship.
*Strangely, the Grunt with the Fuel Rod Gun in the Spirit will always die upon impact with the ground. Even more strangely, the Gun's subsequent explosion does not kill any of the nearby grunts.
*If you didn't kill all enemies before going to the brain form, you'll be killed in the cutscene but you can continue the game after the cutscene.
*In the hangar, there are Ghosts and Wraiths, but they are not drivable. However, they can be destroyed.
*When you reach the gaping hole in the beginning of the level, you can grenade-jump over it. Make sure to land on the small ledge on the right where the crates are. Then you can grab the health pack and explore, however it should be noted that exploring is limited to only the hangar.
*At the part where you are about the enter the Control Room, you can actually take an alternate path towards it, so as to skip the cut-scene "The Captain".
*This is the only [[Flood]] level in ''Halo: Combat Evolved'' that has no [[Sentinels]].
*This is one of the three levels that plays the theme song of Halo.
*You will see a carrier form through a grid near the beginning that is exploding grunts with a fuel rod gun implanted in its "head".
*The big hole in the hull was probably caused by Lt. McKay, since they wouldn't want a crashed ship, and in the novel it said it was so big it destroyed the hull. But, the explosion would have killed all Covenant and Flood in the area, but they are all well alive, besides the flood.
*The sentence "Chief leave me" was added by Marty'O Donnel to offer up an explanation for why you are looking for him there as revealed on the Halo 3 Legendary disc.
*This is the first level in the trilogy you face Spec Ops Elites and Grunts
*when the escort banshees fly in,you'll see they havent got the hatch sealed.
 
== References ==
<references/>
 
{{level}}
 
[[Category:Halo 1 Campaign]]
[[Category:Levels]]

Latest revision as of 14:55, August 15, 2010

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