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Pete Parsons: Difference between revisions

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[[File:Pete Parsons.png|thumb|Pete Parsons]]
[[File:Pete Parsons.png|thumb|Pete Parsons]]
[[File:Mango.jpg|100px|right]]
[[File:Mango.jpg|100px|right]]
'''Pete Parsons''' (a.k.a. Mango) was the Studio Manager at [[Bungie]] 2002 - 2006, as well as the executive producer of ''[[Halo 2]]''. Essentially, his job is to supervise the team and making sure that their job is smooth and nothing will happen to hinder them in the production of the Halo game.
'''Pete Parsons''' (a.k.a. Mango) was the Studio Manager at [[Bungie]] from 2002 to 2006, as well as the executive producer of ''[[Halo 2]]''. Essentially, his job is to supervise the team and making sure that their job is smooth and nothing will happen to hinder them in production. Parsons, 38, left a senior marketing job at Microsoft to join the ''Halo'' crew as studio manager. He once said: "I'd been a [[Bungie]] fan for a long time. They're an incredibly talented group of people who don't accept second best. I like the bar being set so high that falling off would kill you."


Parsons, 38, left a senior marketing job at Microsoft to join the Halo crew as studio manager. He once said: "I'd been a [[Bungie]] fan for a long time. They're an incredibly talented group of people who don't accept second best. I like the bar being set so high that falling off would kill you."
After leaving Bungie in 2006, Parsons worked at [[Microsoft Game Studios]] on an unknown game. He has since gone back to the independent developer, currently serving as the Chief Operating Officer for Bungie, Inc.  
 
He is currently working on a non-Halo project within Microsoft alongside Jeremiah, a.k.a. [[Ninja 0n Fire]].


==Trivia==
==Trivia==
*He has never beaten [[Frank O'Connor|Frankie]] at ''Halo 2''.
*He has never beaten [[Frank O'Connor]] at ''Halo 2''.
*He drives a [[wikipedia:Ford Bronco|Ford Bronco]].
*He drives a [[wikipedia:Ford Bronco|Ford Bronco]].


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==External Links==
==External Links==
*[http://www.bungie.net/News/TopStory.aspx?story=mangobye Interview]
*[http://www.bungie.net/News/TopStory.aspx?story=mangobye Interview with Pete Parsons]
[[Category:Bungie Staff]]
 
[[Category:Bungie Staff|Parsons, Pete]]

Revision as of 13:29, June 30, 2011

Template:Ratings

"As hard as it gets, it's still the best fucking job in the world."
— Pete Parsons, on working at Bungie during the production of Halo 2[1]
Pete Parsons
Mango.jpg

Pete Parsons (a.k.a. Mango) was the Studio Manager at Bungie from 2002 to 2006, as well as the executive producer of Halo 2. Essentially, his job is to supervise the team and making sure that their job is smooth and nothing will happen to hinder them in production. Parsons, 38, left a senior marketing job at Microsoft to join the Halo crew as studio manager. He once said: "I'd been a Bungie fan for a long time. They're an incredibly talented group of people who don't accept second best. I like the bar being set so high that falling off would kill you."

After leaving Bungie in 2006, Parsons worked at Microsoft Game Studios on an unknown game. He has since gone back to the independent developer, currently serving as the Chief Operating Officer for Bungie, Inc.

Trivia

Sources

External Links