Higher Weapons: Difference between revisions
From Halopedia, the Halo wiki
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| {{Era|H3}}
| | #REDIRECT [[Alert carry]] |
| {{Ratings}}
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| {{Button Combo
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| |name=Higher Weapons
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| |combo=Right bumper, Left bumper, Left Stick button, A, D-pad Down
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| |effect=Make your [[weapons]] higher and cause them to be inanimate
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| |weapon=
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| |host=Inconsequential
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| }}
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| {{stub}} <!-- Needs screenshots. I'll look into getting some. DavidJCobb 08/09/2009 -->
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| The '''Higher Weapons Glitch''' is an animation [[glitch]] present in ''[[Halo 3]]''. The glitch is caused by performing the [[Cease-fire]] trick and then entering and exiting a [[vehicle]].
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| The glitch causes the player's weapons to be frozen at the highest point of being drawn, and the player does not appear to breathe -- the weapons do not move to reflect the player's breath. Any action that ends the Cease-fire trick ends the glitch.
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| [[Category:Multiplayer]]
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| [[Category:Halo 3]]
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| [[Category:Weapons]]
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| [[Category:Glitches]]
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Latest revision as of 06:09, November 20, 2010