Editing The Flood (level)

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{{Era|RW}}
{{Title|The Flood}}
{{Title|The Flood}}
{{Status|Gameplay}}
{{disambig header|the campaign level|other uses|Flood (disambiguation)}}
{{disambig header|the campaign level|other uses|Flood (disambiguation)}}
{{Level infobox
{{Level infobox
|pagegamelabel=HW
|prev=''[[Anders' Signal]]''
|prev=''[[Anders' Signal]]''
|next=''[[Shield World (level)|Shield World]]''
|next=''[[Shield World (level)|Shield World]]''
|game=''[[Halo Wars]]''
|game=''[[Halo Wars]]''
|name=''The Flood''
|name=''The Flood''
|image=[[File:HW-9 The Flood.jpg|300px]]
|image=[[File:TheFlood12.png|300px]]
|player=[[James Cutter]]
|player=
|date=[[2531|February 23, 2531]]
|date=[[2531|February 2531]]
|place=[[Trove]]
|place=[[Shield 0459]]
|objective=*Reinforce Spartan Red Team
|objective=*Reinforce Spartan Red Team
*Destroy Flood Boss
*Destroy Flood Boss
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}}
}}


{{Article quote|Find Anders and rescue her before it's too late.}}
{{Article Quote|Find Anders and rescue her before it's too late.}}


'''The Flood''' is the ninth [[campaign]] level of ''[[Halo Wars]]''.  
'''The Flood''' is the ninth [[campaign]] level of the real-time strategy game, ''[[Halo Wars]]''.  


==Summary==
As [[SPARTAN-II Program|Spartan]] [[Red Team]] tries to locate [[Ellen Anders|Professor Anders']] signal, their [[M12 Light Reconnaissance Vehicle|Warthog]] is destroyed in a crash, leaving them separated from the main [[United Nations Space Command|UNSC]] force. Under orders from [[James Gregory Cutter|Captain Cutter]], Sergeant [[John Forge]] mounts a force to assist the Spartans from a nearby UNSC base. Soon, however, the UNSC forces encounter [[Flood Colony|Flood colonies]] scattered about the landscape, and a Flood [[Proto-Gravemind]]. [[Serina]] informs the UNSC forces that the Proto-Gravemind may be the reason they are unable to get a fix on Anders' signal, and all UNSC ground forces are rerouted to destroy it.
Following Professor [[Ellen Anders]]' transponder signal, [[Red Team|Spartan Red Team]] crashes their [[Red Team's Warthog|Warthog]] about a hundred yards from the signal, near several [[Flood colony|Flood colonies]] and a [[Proto-Gravemind]]. After the crash, Captain [[James Cutter]] contacts Sergeant [[John Forge]] at a nearby [[firebase]] and orders him to rendezvous with Red Team and to find Anders. After building up his forces, Forge leads an assault to link up with Red Team, only for the transponder signal to stop broadcasting as it was being duplicated by the Proto-Gravemind to trick the UNSC forces. Together, Red Team and Forge's forces kill the Proto-Gravemind.
 
With the Proto-Gravemind dead, [[Serina]] is able to detect Anders' real signal to the east of the UNSC position.


==Transcript==
==Transcript==
'''{''In-Game Cutscene''}'''
'''{''In-Game Cutscene''}'''


''[[Red Team's Warthog]] is moving at high speed, with its turret firing at enemies around it.''
''Red Team's Warthog is moving at high speed, with its turret firing at enemies around it.''


*'''[[Jerome-092]] (COM)''': "''Spirit of Fire'', this is Red Team. We are 100 meters from Anders' transponder signal... Meeting strong resistance. Seein' some pretty crazy stuff out here, over."
*'''[[Jerome-092]] (COM)''': "''Spirit of Fire'', this is Red Team. We are 100 meters from Ander's transponder signal... Meeting strong resistance. Seein' some pretty crazy stuff out here, over."


''The Warthog drives over a small hill and crashes, forcing the Spartans to continue on foot. Countless Flood structures and forms stands in front of them.''
''The Warthog drives over a small hill and crashes, forcing the Spartans to continue on foot. Countless Flood structures and forms stands in front of them.''
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*'''Serina''': "Keep killing those things. The big one is even weaker!"
*'''Serina''': "Keep killing those things. The big one is even weaker!"


''After some time, however, one of the destroyed Flood colonies has regenerated.''
''After some time, however, one of the destroyed Flood colony has regenerated.''


*'''Serina''': "One of the colonies has regenerated and the large creature has gained strength."
*'''Serina''': "One of the colonies has regenerated and the large creature has gained strength."
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*'''Serina''': "I've lost Anders' transponder - could the creature be jamming the signal?"
*'''Serina''': "I've lost Anders' transponder - could the creature be jamming the signal?"


''The UNSC forces assault the Proto-Gravemind, killing it.''
''The UNSC forces assaults the Proto-Gravemind, killing it.''


'''{''In-Game Cutscene''}'''
'''{''In-Game Cutscene''}'''


''The Proto-Gravemind collapses as the liquid inside spills out.''
''The Proto-Gravemind collapses as the liquid inside spill out.''


*'''Marine #2 (COM)''': "Yay, all of the creatures are dying!"
*'''Marine #2 (COM)''': "Yay, all of the creatures are dying!"
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==Trivia==
==Trivia==
*The [[Red Team's Warthog|Warthog]] that Red Team are driving in the opening cutscene differs from the normal model, it has a much darker color and is wider.
*The Warthog that Red Team are driving in the opening cutscene differs from the normal model, it has a much darker color and is wider. This could be a special model made for the Spartans, as they are much heavier. It also has additional storage boxes/pockets attached to the sides, which have never been seen before on any other Warthog.
*At the start of the level, when Red Team is riding their Warthog, one of the Spartans (most likely Jerome-092) is shooting a sniper rifle, but once the Warthog flips, all three Spartans have their normal weapons (Alice - turret, Douglas - rocket launcher, and Jerome - Spartan Laser).
*At the start of the level, when Red Team is riding their Warthog, one of the Spartans (most likely Jerome-092) is shooting a sniper rifle, but once the Warthog flips, all three Spartans have their normal weapons (Alice - turret, Douglas - rocket launcher, and Jerome - Spartan Laser).
*This is not the first level to feature a Proto-Gravemind, which is referred to as the "Flood Boss", as one was featured in the level ''[[Keyes]]'' from ''[[Halo: Combat Evolved]]'', but it is chronologically. It is also the first level in which the player must destroy one.
*This is not the first level to feature a Proto-Gravemind, which is referred to as the "Flood Boss", as one was featured in the level ''[[Keyes]]'' from ''[[Halo: Combat Evolved]]'', but it is chronologically. It is also the first level in which the player must destroy one.
*This is the only campaign level that includes the individual buildings build site, which is already occupied by supply pads. If the player recycles them, the site will be lost. These supply pads can be upgraded and enable the player to avoid having to build supply pads in their base unless they so choose.
*This is the only campaign level that includes the individual buildings build site, which is already occupied by supply pads. If the player recycles them, the site will be lost.
*The [[M312 Elephant|Elephants]] from the previous level remain present around the player's base. The player can use them to train infantry units in lieu of building a barracks in their base.
*While a Marine cheers "Yay, all the creatures are dying!" when the Proto-Gravemind is killed, the subtitles report that he instead asks Serina what is going on.
*While a Marine cheers "Yay, all the creatures are dying!" when the Proto-Gravemind is killed, the subtitles report that he instead asks Serina what is going on. This was fixed in the ''[[Halo Wars: Definitive Edition]]''.


==Gallery==
==Gallery==
<gallery>
<gallery widths="150" orientation="landscape">
File:Theflood map.png|A map of the level.
File:Theflood map.png|A map of the level.
File:HW SpartanWarthog 1.png|Red Team's Warthog comes across various Flood forms.
File:HW SpartanWarthog 2.png|Red Team being forced to leave the Warthog.
File:TheFlood12.png|The Proto-Gravemind and its surrounding Flood structures.
</gallery>
</gallery>


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}}
}}


{{Levels|HW}}
{{Levels}}
[[Category:Halo Wars Campaign]]

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