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| Firebombs would also make for a great area-denial weapon. Toss them down halls to create walls of flame. Continually toss them down the hall every few seconds to keep the flame going (excellent for Infection or Capture the Flag). | | Firebombs would also make for a great area-denial weapon. Toss them down halls to create walls of flame. Continually toss them down the hall every few seconds to keep the flame going (excellent for Infection or Capture the Flag). |
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| If only my brother gave me a 360 with h3 cheats instead of an original xbox with cheats for halo 2. Infinite grenades with this would be awsome![[User talk:Greatleader|Greatleader]] 17:25, 12 March 2009 (UTC)
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| -- [[user:Darktrooper117]] | | -- [[user:Darktrooper117]] |
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| ==Actual kill radius== | | ==Actual kill radius== |
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| The actual kill radius of the flame 'nade is 3.4, bungie made a spelling mistake. Note that it says 8 foot on the bungie article. On the IGN article on it that came out earleir it stated it was 3.4 meters/ 8 foot. Seeing as 8 foot =3.4 meters. Also, a kill radius of 13.4, while realistic for frag grenades is unrealistic for an incendiary grenade. Change it at your own peril. --[[User:Ajax 013|Ajax 013]] 19:32, 13 August 2007 (UTC) | | The atctual kill radius of the flame 'nade is 3.4, bungie made a spelling mistake. Note that it says 8 foot on the bungie article. On the IGN article on it that came out earleir it stated it was 3.4 meters/ 8 foot. Seeing as 8 foot =3.4 meters. Also, a kill radius of 13.4, while realistic for frag grenades is unrealistic for an incendiary grenade. Change it at your own peril. --[[User:Ajax 013|Ajax 013]] 19:32, 13 August 2007 (UTC) |
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| THe 3.4 meter's thing might be a 7 reference (3+4=7)[[User talk:Gilgamesh the usurper|Gilgamesh the usurper]] 18:26, January 17, 2010 (UTC)
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| == Name? ==
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| When has this grenade ever been referred to as a Molotov? I have never once heard this name for it. If there is a source, link it, otherwise, I am removing it. [[User:XRoadToDawnX|XRoadToDawnX]] 16:33, 9 July 2008 (UTC)
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| == This doesn't behave as an anti-materiel grenade should. ==
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| This grenade doesn't have a long enough burn time to be realistically effective against heavily armored vehicles, like tanks.
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| -- [[User talk:Griever0311|Griever0311]] 17:36, 12 March 2009 (UTC)
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| == Firebomb oddity... ==
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| It should be noted that for some reason if you continually run at top speed after caching fire it will cause the fire to burn out faster and you may have a chance at surviving, even if it is w/ almost no health remaining it may trick the thrower into think you are doomed and you might be able to sneek off and regen your shields... this is also true for the flame thrower but is less effective since a full burst will kill from the flamer...
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