Editing Talk:MJOLNIR Powered Assault Armor/Mark VI
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== Halo 4 section changes == | == Halo 4 section changes == | ||
I believe the statement about the new suit: "neither character addresses any differences in the hardware", is inaccurate. MC clearly looks down at his new armored forearms when he says "you've been busy". This isn't a question, it's a statement, he sees what's been changed and the player is meant to understand he's acknowledging it. Cortana's next line "I've updated your suit's firmware" is not a response to that statement, it is a separate thought adressing other changes. I believe that | I believe the statement about the new suit: "neither character addresses any differences in the hardware", is inaccurate. MC clearly looks down at his new armored forearms when he says "you've been busy". This isn't a question, it's a statement, he sees what's been changed and the player is meant to understand he's acknowledging it. Cortana's next line "I've updated your suit's firmware" is not a response to that statement, it is a separate thought adressing other changes. I believe that a non-verbal acknowledgement is enough, as you wouldn't say "[x] character didn't notice as [y] character walked into the room, because he nodded at him and said "hey" instead of addressing him by his full name". Similarly, MC didn't need to say "you changed my suit", as the direction of his gaze tells you what he's talking about. | ||
secondly, the damage to his suit was most probably caused by the damage sustained in the final section of the level, when he's flying through debris and crashed on Requiem. This is supported by the fact that all cutscenes in the third person on Dawn make sure to not show his chest in-frame, instead showing him from the back or only his helmet. You can see the damage when playing co-op or when he dies, but given that both of those are non-canon scenarios, the second of which could have plausibly been an alternate cause of the damage, it's clear where the intention was as far as showing damage on his chest. its placement was a callback to the old suit, and a fresh model was not created because it would only be used for one mission and would likely take up extra space on a disk already containing a whole lot of armor types. | secondly, the damage to his suit was most probably caused by the damage sustained in the final section of the level, when he's flying through debris and crashed on Requiem. This is supported by the fact that all cutscenes in the third person on Dawn make sure to not show his chest in-frame, instead showing him from the back or only his helmet. You can see the damage when playing co-op or when he dies, but given that both of those are non-canon scenarios, the second of which could have plausibly been an alternate cause of the damage, it's clear where the intention was as far as showing damage on his chest. its placement was a callback to the old suit, and a fresh model was not created because it would only be used for one mission and would likely take up extra space on a disk already containing a whole lot of armor types. | ||