Editing Pirth Outskirts

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{{Status|Gameplay}}
{{Era|RW}}
{{Center|Not to be confused with [[Arcadia Outskirts]].}}
{{Multiplayer Map Infobox
{{Multiplayer map infobox
|name=Pirth Outskirts
|name=Pirth Outskirts
|image=[[File:Pirth Outskirts3D.jpg|300px]]
|image=[[File:Pirth Outskirts3D.jpg|300px]]
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|terrain=*Jungle
|terrain=*Jungle
*Outskirts
*Outskirts
|weapons=
|vehicles=
|equipment=
|power-ups=*[[Forerunner Bonus Reactor]]
|gametypes=
|gametypes=
|playernumber= 1v1 (2 players)
|playernumber= 2 players
}}
}}


{{Article quote|The swampy outskirts of Arcadia's capital city features unclaimed bonus Reactors and offers alternate routes for attacks.}}
'''Pirth Outskirts''' is a ''[[Halo Wars]]'' [[multiplayer]] map.<ref>http://www.halowars.com/forums/permalink/451842/454925/ShowThread.aspx#454925</ref>


'''Pirth Outskirts''' is a ''[[Halo Wars]]'' [[multiplayer]] map.<ref>[https://www.halowars.com/GameInfo/Maps.aspx '''Official Halo Wars Community Site''': ''Skirmish Maps'']</ref>
==Description==
 
Combining both human structures and natural jungle environments, Pirth Outskirts is set on [[Pirth City]], [[Arcadia]], in a human environment (city) overlapped by jungle. The swampy outskirts of [[Arcadia]]'s capital city features unclaimed bonus Reactors and offers alternate routes for attack. The area is open and easily navigated, even by the most cumbersome and powerful vehicle.
Combining both human structures and natural jungle environments, Pirth Outskirts is set on [[Pirth City]], [[Arcadia]], in an urban environment overlapped by jungle. Near the west edge of the map, there is a destroyed [[ONI]] base. The area is open and easily navigated, even by the most cumbersome and powerful vehicle. The two regions connecting the players' starting bases feature both a rebel base and an unoccupied base site, with [[Forerunner secondary reactor]]s located on the north and south edges of the map.
Pirth Outskirts is a 1v1 map.


==Strategies==
==Strategies==
*Taking down the rebel base is almost guaranteed to secure both base sites. If the enemy is attempting to take them, the player may want to attack them while they are weak, because their units will have been killed or injured while assaulting the base.
*It's best to leave the Rebel bases alone; you'll probably lose a few units trying to take the base, which can be detrimental later on. If you see your enemy attempting to take them, however, you may want to attack them while they are weak, because their units will have been killed or damaged while assaulting the base.
*Because of the map's small size, UNSC players can set up a number of locked-down Cobras for base defense.
*Because of the map's small size, UNSC players can set up a number of locked-down Cobras for base defense.


==Trivia==
==Trivia==
The working title for this map was Clover, as the map's initial layout was designed after a four-leaf clover.<ref>[http://www.halowars.com/GameInfo/maps/pirthoutskirts.aspx '''Official Halo Wars Community Site''': ''Skirmish Maps - Pirth Outskirts 1v1'']</ref>
*Perth is a real life city in Australia, and may have been the inspiration for Pirth.
*Near the west edge of the map, there is a destroyed [[ONI]] base.
*The working name for this map was Clover.


==Gallery==
==Gallery==
{{Linkbox|gallery=yes}}
<gallery>
<gallery>
File:Pirth Outskirts concept.jpg|Concept art of the map.
File:Pirth.jpg
File:Pirth.jpg
File:HW_PirthOutskirtsBattle.jpg|A pre-release screenshot of the map featuring Spirits, which are not available in Skirmish.   
File:Pirthoutskirts Waterfall 540x304.jpg|Strangely, Spirits are seen here, even though they can not be used in Multiplayer.   
</gallery>
</gallery>


==Sources==
==Sources==
{{Ref/Sources}}
<references/>


{{Levels|HW|mode=yes}}
{{Levels|HW|mode=yes}}

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