News:Archive/7 July 2009/Bungie Day '09: New maps revealed

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Bungie Day '09: New maps revealed!

Story by Kougermasters
July 7th, 2009


Ever since the Mythic achievements were released, Halo players everywhere were wondering what Longshore, Heretic, and Citadel were. When they didn't arrive with Sandbox, Assembly, and Orbital, people wondered when they would be released, and rumors went wild.


H3ODST Citadel env-01-1-.jpg
H3ODST Heretic env-01.jpg
H3 Longshore Overview.jpg

"You've laid eyes on Heretic before, both as "Midship" in Halo 2 and through the small looking glass we provided by way of one of the images on our Halo 3: ODST Product Page. But since today is Bungie Day, we figured you deserved a little bit more perspective. Here's a sneak peak at Heretic, Citadel, and Longshore, three maps you'll find packed into the Halo 3 multiplayer disc included with Halo 3: ODST."
— Bungie

Finally, on Bungie Day '09, the rumors were put to rest. Bungie has recently announced that the Mythic Map Pack part 2 will be released with Halo 3: ODST this fall. Today, official pictures have been released. Check out the Bungie page here!

Bungie Quotes:

"Citadel may be a long abandoned Forerunner stronghold, but its small, symmetrical confines are far from secure. Two opposing bases offer little safety for players looking for solace. Instead, Citadel forces small squads to stay in constant communication, keep their heads on a swivel, and be prepared to adjust combat tactics in close quarters."
— Citadel

"Heretic returns players to familiar ground as the Halo 2 arena “Midship” makes its long-rumored debut in Halo 3. The stark interior of the Pious Inquisitor might appear austere on first glance, but Heretic’s symmetrical spaces require players to execute complex strategies in order to outplay their opponents."
— Heretic

"Longshore lacks the commercial ships that once made it a lucrative port for Old Mombasa, but it still bustles with activity. Designed for large scale combat and well suited for smaller affairs, Longshore’s multitude of industrial buildings, elevated walks, and open inlets conspire to create a complex battleground tailored for multiple combat scenarios."
— Longshore


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