Editing NMPD HQ/Walkthrough
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Jump down onto the "bridge" and run. | Jump down onto the "bridge" and run. | ||
Halfway along the bridge some passing [[Type-26 Ground Support Aircraft|Banshees]] will boost to try to shake you off, but just keep to the center and you'll be fine. When you arrive move to the left and clear out any remaining enemies, then run up the ramp to rendezvous with [[Michael Crespo|Mickey]] and [[Taylor H. Miles|Dutch]] and grab a Rocket Launcher and a Spartan Laser. Many Banshees will attack your position, so take up position at one of the mounted [[LAU-65D/SGM-151|Missile Pods]] The one to the left of the pelican when facing out actually has a better field of fire, but it just becomes a matter of preference so just start shooting. You have unlimited ammo from the emplacements, so don't be stingy. Shoot fast and hard, aiming at the Banshees and Phantoms as they enter your field of fire. If you need to hop off to recharge and heal up. There are a couple of [[Weapon/Anti-Vehicle Model 6 Grindell/Galileian Nonlinear Rifle|Spartan Lasers]] and a lot of Missile Pods around the Pelican. [[M41 SSR MAV/AW|Rocket Launchers]] and ammo can be found on ammo cases on both the left and right side of the Pelican. Also, you can take Mickey's Rocket Launcher, but like Dutch's Laser, it's better off in the hands of someone who won't run out of ammo. Keep fighting, a few Phantoms will drop off ground troops including one group of Jump Pack Brutes, but you and your team will make short work of them with your heavy weapons. | Halfway along the bridge some passing [[Type-26 Ground Support Aircraft|Banshees]] will boost to try to shake you off, but just keep to the center and you'll be fine. When you arrive move to the left and clear out any remaining enemies, then run up the ramp to rendezvous with [[Michael Crespo|Mickey]] and [[Taylor H. Miles|Dutch]] and grab a Rocket Launcher and a Spartan Laser. Many Banshees will attack your position, so take up position at one of the mounted [[LAU-65D/SGM-151|Missile Pods]] The one to the left of the pelican when facing out actually has a better field of fire, but it just becomes a matter of preference so just start shooting. You have unlimited ammo from the emplacements, so don't be stingy. Shoot fast and hard, aiming at the Banshees and Phantoms as they enter your field of fire. If you need to hop off to recharge and heal up. There are a couple of [[Weapon/Anti-Vehicle Model 6 Grindell/Galileian Nonlinear Rifle|Spartan Lasers]] and a lot of Missile Pods around the Pelican. [[M41 SSR MAV/AW|Rocket Launchers]] and ammo can be found on ammo cases on both the left and right side of the Pelican. Also, you can take Mickey's Rocket Launcher, but like Dutch's Laser, it's better off in the hands of someone who won't run out of ammo. Keep fighting, a few Phantoms will drop off ground troops including one group of Jump Pack Brutes, but you and your team will make short work of them with your heavy weapons. Eventually Buck will warn you about the Chieftain and... | ||
== Legendary Notes == | == Legendary Notes == |