Editing Halo Championship Series

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The '''Halo Championship Series''' (HCS) is the official ''[[Halo Universe|Halo]]'' eSports league created and maintained by [[343 Industries]].{{Ref/Site|Id=HCSAnnouncement|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/community/blog-posts/halo-championship-series-announced|Site=Halo Waypoint|Page=Halo Championship Series Announced}}The league establishes a standard for tournament rules and gametype settings for use in official tournaments. 343 Industries originally collaborated with Electronic Sports League (ESL) to host tournaments. However, 343 eventually shifted over to Major League Gaming (MLG) to host tournaments. Other parties would also be collaborated with, such as Dreamhack, and Ultimate Gaming Championship (UGC).
The '''Halo Championship Series''' (HCS) is the official ''[[Halo Universe|Halo]]'' eSports league created and maintained by [[343 Industries]].{{Ref/Site|Id=HCSAnnouncement|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/community/blog-posts/halo-championship-series-announced|Site=Halo Waypoint|Page=Halo Championship Series Announced}}The league establishes a standard for tournament rules and gametype settings for use in official tournaments. 343 Industries originally collaborated with Electronic Sports League (ESL) to host tournaments. However, 343 eventually shifted over to Major League Gaming (MLG) to host tournaments. Other parties would also be collaborated with, such as Dreamhack, and Ultimate Gaming Championship (UGC).


The official game of the HCS was ''[[Halo 2: Anniversary]]'' during the [[2014]] to [[2015]] season.{{Ref/Site|Id=HCSIntro|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/community/blog-posts/halo-championship-series-overview|Site=Halo Waypoint|Page=Halo Championship Series Introduction}} ''[[Halo 5: Guardians]]'' replaced it for the 2016 to 2018 seasons, and ''[[Halo 3]]'' made a return to the circuit for the [[2019]] season. Eventually, ''[[Halo Infinite]]'' would become the mainline title used for Halo Championship tournaments from [[2021]] onwards.
The official game of the HCS was ''[[Halo 2: Anniversary]]'' during the [[2014]] to [[2015]] season.{{Ref/Site|Id=HCSIntro|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/community/blog-posts/halo-championship-series-overview|Site=Halo Waypoint|Page=Halo Championship Series Introduction}} ''[[Halo 5: Guardians]]'' replaced it for the 2016 to 2018 seasons, and ''[[Halo 3]]'' made a return to the circuit for the [[2019]] season.


==Tournament rules==
==Tournament rules==
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The Rig<br>Eden<br>Empire<br>Plaza
The Rig<br>Eden<br>Empire<br>Plaza
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|-
|}
===''Halo 3''===
Following the 2018 Halo World Championship, ''Halo 3'' would return to the circuit in a series of classic-marketed tournaments. Featuring similar settings from the game's time on the MLG circuit, tournaments would be played on the ''Halo: The Master Chief Collection'' edition of ''Halo 3''.
===''Halo Infinite''===
''Halo Infinite'' would take the reins as the primary competitive ''Halo'' title for the 2021 and 2022 season, following the brief return of ''Halo 3'' in 2019. Unlike ''Halo 5: Guardians'', ''Infinite'' would feature its own curated settings for HCS tournaments on launch, and would include specific balance tweaks to remove elements like grenade hitmarkers. Additionally, certain arena maps would not be seen in the game's rotation at all, including [[Behemoth]] and [[Launch Site]].
Handbooks for the Halo Championship Series are listed below.
*[https://wpassets.halowaypoint.com/wp-content/2022/09/HCS_2022_Program_Handbook_v1.05.pdf Halo Championship Series 2021-2022 - Handbook]
*[https://content.halocdn.com/media/Default/community/hcs/handbook/hcs-code-of-conduct_version-1.01-0d10f3001f5b49928a1c0a5bde30b49b.pdf Halo Championship Series 2021-2022 - Code of Conduct]
====Halo World Championship 2022====
{| class="wikitable"
|-align="center"
! style="width:33%; text-align:center; color:#fff;"|Gametype
! style="width:33%; text-align:center; color:#fff;"|Global settings
! style="width:33%; text-align:center; color:#fff;"|Map rotation
|-align="center"
|Tournament-wide settings
|
*Primary weapon: [[BR75 battle rifle]]
*Motion sensor: Off
*Friendly fire: On
*Grenade hitmarkers: Off
*Weapons, equipment, and grenades on maps will be set on static spawners, meaning they will always appear in the same location on each map and mode combination, and will respawn at the same intervals.
|
N/A
|-
|-align="center"
|Team Slayer
|
*Score to win: 50
|[[Aquarius]]<br>[[Catalyst]]<br>[[Live Fire]]<br>[[Recharge]]<br>[[Streets]]
|-
|-align="center"
|Capture the Flag
|
*Score to win: 5
|Aquarius<br>[[Bazaar]]<br>Catalyst
|-
|-align="center"
|Strongholds
|
*Score to win: 250
|Live Fire<br>Recharge<br>Streets
|-
|-align="center"
|King of the Hill
|
*Score to win: 4
|Live Fire<br>Recharge<br>Streets
|-
|-align="center"
|Oddball
|
*Score to win: 100
|Live Fire<br>Recharge<br>Streets
|}
|}
==Sources==
==Sources==

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