Editing Halo 3 skulls

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|[[File:Halo 3 Catch Skull.png|center|50px]]
|[[File:Halo 3 Catch Skull.png|center|50px]]
|[[#Catch|Catch]]
|[[#Catch|Catch]]
|1.
|1.5x
|NPCs throw many more grenades at an alarming rate. NPCs always drop two grenades when dying.
|NPCs throw many more grenades at an alarming rate. NPCs always drop two grenades when dying.
|-
|-
|[[File:Halo 3 Fog Skull.png|center|50px]]
|[[File:Halo 3 Fog Skull.png|center|50px]]
|[[#Fog|Fog]]
|[[#Fog|Fog]]
|1.
|1.5x
|Motion Tracker is fully disabled.
|Motion Tracker is fully disabled.
|-
|-
|[[File:Halo 3 Famine Skull.png|center|50px]]
|[[File:Halo 3 Famine Skull.png|center|50px]]
|[[#Famine|Famine]]
|[[#Famine|Famine]]
|
|2x
|Dropped weapons have much less ammunition/charge.
|Dropped weapons have much less ammunition/charge.
|-
|-
|[[File:Halo 3 Thunderstorm Skull.png|center|50px]]
|[[File:Halo 3 Thunderstorm Skull.png|center|50px]]
|[[#Thunderstorm|Thunderstorm]]
|[[#Thunderstorm|Thunderstorm]]
|1.
|1.5x
|All enemies are promoted to higher ranks. (More experience) .
|All enemies are promoted to higher ranks. (More experience) .
|-
|-
|[[File:Halo 3 Tilt Skull.png|center|50px]]
|[[File:Halo 3 Tilt Skull.png|center|50px]]
|[[#Tilt|Tilt]]
|[[#Tilt|Tilt]]
|
|2x
|Enemy defensive resistances/weaknesses are amplified.
|Enemy defensive resistances/weaknesses are amplified.
|-
|-
|[[File:Halo 3 Mythic Skull.png|center|50px]]
|[[File:Halo 3 Mythic Skull.png|center|50px]]
|[[#Mythic|Mythic]]
|[[#Mythic|Mythic]]
|
|2x
|All NPC's health allocation is doubled.
|All NPC's health allocation is doubled.
|-
|-

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