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{{Status|RealWorld}}
{{Era|RW}}
{{Disambig header|the Halo 3 ViDoc|other uses of "Finish the Fight"|Finish the Fight (disambiguation)}}
[[File:Frank OConnor.jpg|thumb|[[Frank O'Connor]] in the documentary.]]
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'''Halo 3 Trailer - Behind the Scenes''' is a short documentary, 7min 18sec long, about the making of the [[Halo 3 Announcement Trailer]] and [[Halo 3]] itself. It was created by [[Film Oasis]], the same company who did the making of for [[Limited Collector's Edition Disc (Halo 2)|Collector's Edition DVD for Halo 2]].
'''Finish the Fight''' is a [[ViDoc]] focusing on the making of the [[Halo 3 announcement trailer|announcement trailer for ''Halo 3'']] and ''[[Halo 3]]'' itself. It is 7 minutes and 18 seconds long. It was created by [[Film Oasis]], the same company who did the making of for [[Halo 2: Collectors Edition DVD|Collector's Edition DVD for Halo 2]].


== Transcript ==
==Transcript==
*'''[[Marcus Lehto]]:''' We wanted to create something that stood out from the crowd a little bit.


*'''[[Curtis Creamer]]:''' This is the reveal of the big mystery that ''Halo'' and ''Halo 2'' have been driving toward.
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'''[[Marcus R. Lehto|Marcus Lehto]]:''' We wanted to create something that stood out from the crowd a little bit.


*'''[[Martin O'Donnell]]:''' Where are we? Who is this? What's happening?
'''[[Curtis Creamer]]:''' This is the reveal of the big mystery that Halo and Halo 2 have been driving toward.


*'''Marcus Lehto:''' The Covenant have uncovered something that is immense.
'''[[Martin O'Donnell]]:''' Where are we? Who is this? What's happening?


*'''Curtis Creamer:''' It's this gigantic Forerunner structure that just looks...
'''Marcus Lehto:''' The Covenant have uncovered something that is immense.


*'''[[Lee Wilson]]:''' Huge.
'''Curtis Creamer:''' It's this gigantic Forerunner structure that just looks...


*'''Marcus Lehto: '''Now that he's looking out over this massive thing the player is going to say what is that?
'''[[Lee Wilson]]:''' Huge.


*'''Martin O'Donnell:''' The other part of the story that's important of course is that Cortana is in trouble.
'''Marcus Lehto: '''Now that he's looking out over this massive thing the player is going to say what is that?


*'''[[CJ Cowan]]: '''Cortana has been left, away from the Chief.
'''Martin O'Donnell:''' The other part of the story that's important of course is that Cortana is in trouble.


*'''Marcus Lehto: '''She's in the clutches of the Gravemind.
'''[[CJ Cowan]]: '''Cortana has been left, away from the Chief.


*'''Marcus Lehto: '''We don't know what has happened to her since then.
'''[[Jason Jones]]: '''She's in the clutches of the Gravemind.


*'''Martin O'Donnell: '''We don't know if Cortana could be any sort of bizarre, almost satanic sort of voice.
'''Marcus Lehto: '''We don't know what has happened to her since then.


*'''[[Frank O'Connor]]: '''Something seems wrong.
'''Martin O'Donnell: '''We don't know if Cortana could be any sort of bizarre, almost satanic sort of voice.


*'''[[Hao Chen]]: '''I think the expectation's huge, everybody I talk to, if you mention ''Halo'' everybody's immediate reaction is: "How's ''Halo 3''?"
'''[[Frank O'Connor]]: '''Something seems wrong.


*'''Stephen Scott: '''I think that what's going to strike people is the scale.
'''[[Hao Chen]]: '''I think the expectation's huge, everybody I talk to, if you mention Halo everybody's immediate reaction is: "How's Halo 3?"


*'''Marcus Lehto: '''That's real stuff there, we pushed it as far as we could possibly push it.
'''Stephen Scott: '''I think that what's going to strike people is the scale.


*'''Hao Chen: '''We always wanted to have that epic field, but due to the limitations of technology we always fell short.
'''Marcus Lehto: '''That's real stuff there, we pushed it as far as we could possibly push it.


*'''Stephen Scott: '''When you're working in high definition, it's a very unforgiving environment.
'''Hao Chen: '''We always wanted to have that epic field, but due to the limitations of technology we always fell short.


*'''Frank O'Connor: '''Look at the Master Chief's armor. You see cool things about the Master Chief's armor, you see that he's self-shadowing, you see that the textures are very high resolution, there's real-time reflections on his visor but if you look closer he's beat up, he's scratched.
'''Stephen Scott: '''When you're working in high definition, it's a very unforgiving environment.


*'''Marcus Lehto: '''He has been through some horrific battle and we're actually showing that on the Chief this time round.
'''Frank O'Connor: '''Look at the Master Chief's armor. You see cool things about the Master Chief's armor, you see that he's self-shadowing, you see that the textures are very high resolution, there's real-time reflections on his visor but if you look closer he's beat up, he's&nbsp;scratched.


*'''[[Jay Weinland]]: '''Now if we show a pre-rendered movie then there is always going to be speculation about well yeah, sure yeah your render isn't going to be able to do that. And I think what we're trying to show firmly is that our engine can do the stuff that we say it's going to do and it's doing it right now.
'''Marcus Lehto: '''He has been through some horrific battle and we're actually showing that on the Chief this time round.


*'''Marcus Lehto: '''What we're building here is our bar for what we're going to shoot for in real gameplay.
'''[[Jay Weinland]]: '''Now if we show a pre-rendered movie then there is always going to be speculation about well yeah, sure yeah your render isn't going to be able to do that. And I think what we're trying to show firmly is that our engine can do the stuff that we say it's going to do and it's doing it right now.


*'''CJ Cowan: '''It's great, there's 90 guys here. Half of them are artists, half of them are engineers, and it's like boiling water. All the left-brained people and all the right-brained people, both groups think that they are really in charge.
'''Marcus Lehto: '''What we're building here is our bar for what we're going to shoot for in real gameplay.


*'''Lee Wilson: '''Apparently engineering is quite important.
'''CJ Cowan: '''It's great, there's 90 guys here. Half of them are artists, half of them are engineers, and it's like boiling water. All the left-brained people and all the right-brained people, both groups think that they are really in charge.


*'''Hao Chen: '''Ah, of course there are signs.
'''Lee Wilson: '''Apparently engineering is quite important.


*'''Lee Wilson: '''I like to draw pretty pictures, um, so I get to do that I suppose.
'''Hao Chen: '''Ah, of course there are signs.


*'''Jay Weinland: '''It's all about the lighting, it's all about the additional detail, the bump-mapping and I can't remember all their terminologies. The huda-hadda and the triple specular shields and so-on and so-forth.
'''Lee Wilson: '''I like to draw pretty pictures, um, so I get to do that I suppose.


*'''Hao Chen: '''In ''Halo 3'' you have, you know like, a high definitive range available for you so things that are bright are bright, things that are dark are dark. You have the whole contrast there. For example the sky, it's a new way of doing our sky from ''Halo 2''.
'''Jay Weinland: '''It's all about the lighting, it's all about the additional detail, the bump-mapping and I can't remember all their terminologies. The huda-hadda and the triple specular shields and so-on and so-forth.


*'''Marcus Lehto: '''Every now and then it will catch my eyes still and then realizing how I can't believe that we were able to pull that off.
'''Hao Chen: '''In Halo 3 you have, you know like, a high definitive range available for you so things that are bright are bright, things that are dark are dark. You have the whole contrast there. For example the sky, it's a new way of doing our sky from Halo 2.


*'''Curtis Creamer: '''For the announcement it has gone really well, um, it hasn't been as much of a, you know, monkey shit fight as it could have been.
'''Marcus Lehto: '''Every now and then it will catch my eyes still and then realizing how I can't believe that we were able to pull that off.


*'''Jay Weinland: '''Hmm, people make decisions that affect us that they don't really worry about, they're like, 'Aw, it's alright because some guys will figure it out at the end of the chain' and we do always, sometimes you have to feel a little, aw, we got shat on a few too many times.
'''Curtis Creamer: '''For the announcement it has gone really well, um, it hasn't been as much of a, you know, monkey shit fight as it could of been.


*'''Martin O'Donnell: '''Everyone else is prolonging my part of the job. I'm actually just making it better. So that's how it works. *laughs*
'''Jay Weinland: '''Hmm, people make decisions that affect us that they don't really worry about, they're like, 'Aw, it's alright because some guys will figure it out at the end of the chain' and we do always, sometimes you have to feel a little, aw, we got shat on a few too many times.


*'''Jay Weinland: '''I think Marty's pretty diverse in the way that he composes and the styles he composes in.
'''Martin O'Donnell: '''Everyone else is prolonging my part of the job. I'm actually just making it better. So that's how it works. *laughs*


*'''Martin O'Donnell: '''The fanfare is actually a new theme and I don't know if it's ever going to show up ever again.
'''Jay Weinland: '''I think Marty's pretty diverse in the way that he composes and the styles he composes in.


*'''Jay Weinland: '''At times he is pulling out, uh, you know, enya. Oh no, I didn't say that. Um, at times he's paying homage to other artists.
'''Martin O'Donnell: '''The fanfare is actually a new theme and I don't know if it's ever going to show up ever again.


*'''Martin O'Donnell: '''There are no monks of evilness, the only hint that I want to give anybody that this is "Halo" is that I'm going to be in E dorian. I actually just play an octave on the piano, just straight E's. When I played the back I realized that it instantly got my attention.
'''Jay Weinland: '''At times he is pulling out, uh, you know, enya. Oh no, I didn't say that. Um, at times he's paying homage to other artists


*'''Jay Weinland: '''For this one we really had a great session with a live orchestra which is a bit above and beyond what we have done in the past.
'''Martin O'Donnell: '''There are no monks of evilness, the only hint that I want to give anybody that this is Halo is that I'm going to be in edorian. I actually just play an octave on the piano, just straight E's. When I played the back I realized that it instantly got my attention.


*'''Martin O'Donnell: '''Master Chief is coming out of a desert blowing, heat, wind. Completely obscured. So I wanted it to sound almost ethereal, just to bring some tension in and have it opening up slowly. The music and the sound is all about the drama, I'm just trying to absolutely score the drama of this moment.
'''Jay Weinland: '''For this one we really had a great session with a live orchestra which is a bit above and beyond what we have done in the past


*'''Jay Weinland: '''I have to give a hand here, you're absolutely going to be able to play exactly what you watch in this trailer.
'''Martin O'Donnell: '''Master Chief is coming out of a desert blowing, heat, wind. Completely obscured. So I wanted it to sound almost ethereal, just to bring some tension in and have it opening up slowly. The music and the sound is all about the drama, I'm just trying to absolutely score the drama of this moment.


*'''Martin O'Donnell: '''Well, we has such a great ending to ''Halo 2'' where Master Chief said 'I want to finish the fight'.
'''Jay Weinland: '''I have to give a hand here, you're absolutely going to be able to play exactly what you watch in this trailer.


*'''Jay Weinland: '''Which had most ''Halo'' players universally screaming and throwing their controllers at their TV's because they didn't get to finish the fight.
'''Martin O'Donnell: '''Well, we has such a great ending to Halo 2 where Master Chief said 'I want to finish the fight'


*'''Martin O'Donnell: '''*laughs* I didn't say anyone threw their controller, they might have dropped it in amazement.
'''Jay Weinland: '''Which had most Halo players universally screaming and throwing their controllers at their TV's because they didn't get to finish the fight.


*'''Frank O'Connor: '''You won't just finish one fight, you will finish all the fights you started in ''Halo 1''.
'''Martin O'Donnell: '''*laughs* I didn't say anyone threw their controller, they might have dropped it in amazement.


*'''Jay Weinland: '''I think we're trying to raise an awful lot of questions about what on earth is going to go on in this game. No pun intended.
'''Curtis Creamer: '''You won't just finish one fight, you will finish all the fights you started in Halo 1.


*'''Martin O'Donnell: '''We want this to be ''[[Wikipedia: The Lord of the Rings: The Return of the King|The Return of the King]]''. We want this to be the final chapter in an epic trilogy.
'''Jay Weinland: '''I think we're trying to raise an awful lot of questions about what on earth is going to go on in this game. No pun intended.


*'''Jamie Evans: '''It's coming, and part of it's already here.
'''Martin O'Donnell: '''We want this to be ''The Return of the King''. We want this to be the final chapter in an epic trilogy


*'''Jay Weinland: '''It's going to be cool.
'''Jamie Evans: '''It's coming, and part of it's already here.


*'''Curtis Creamer: '''This is the game, this is the engine. This is what ''Halo 3'' is going to look like.
'''Jay Weinland: '''It's going to be cool.


==Trivia==
'''Curtis Creamer: '''This is the game, this is the engine. This is what Halo 3 is going to look like.
All the job titles shown in the ViDoc are tongue-in-cheek versions of the actual job titles. Stephen Scott is the "Sparks 'n Splatter". Marcus Lehto is the "Torch Bearer". Hao Chen is the "Luminous Being". Frank O'Connor is the "Antics & Shenanigans". Jay Weinland is the "Sound monkey". CJ Cowan is the "Boy Wonder". Lee Wilson is the "Compulsive Doodler". Curtis Creamer is "The Shoveler". Martin O'Donnell is the "Pomp and Circumstances". Jamie Evans is the "Bug Wrangler".


{{ViDoc}}
==External Links==


[[Category:Video documentaries]]
[http://www.youtube.com/watch?v=rkJpsJzfE1M&feature=PlayList&p=55D32F3FEA9A2086&index=6 Halo 3 Trailer - Behind the Scenes]
[[Category:Halo 3]]
 
[[Category:Cinematics]]
[[Category:Video Documentaries|Halo 3 Trailer - Behind the Scenes]]

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