Editing Forge Labels
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:A generic gametype label with no special function. Use on a Gametype-Specific object to make that object only spawn in [[Infection]]. | :A generic gametype label with no special function. Use on a Gametype-Specific object to make that object only spawn in [[Infection]]. | ||
;INF_HAVEN | ;INF_HAVEN | ||
:A Haven, for use in Safe Havens. To support Infection (even if Havens are disabled), there must be at least one INF_HAVEN on the map. To fully support Save Havens, there must always be at least two Havens on the map during gameplay. | :A Haven, for use in [[Safe Havens]]. To support Infection (even if Havens are disabled), there must be at least one INF_HAVEN on the map. To fully support Save Havens, there must always be at least two Havens on the map during gameplay. | ||
;INF_SPAWN | ;INF_SPAWN | ||
:A generic gametype label with no special function. | :A generic gametype label with no special function. |