Editing Flea++

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{{Status|Apocrypha}}
{{era|ILB}}
{{quote|I know a lot of people will never know or care about whether we use even a semi-rigorous kind of syntax: but for those people who do, I think we have a chance to tell a story, to talk to them in a way nobody has ever talked to them before.|Jim Stewartson<ref>'''[[i love bees]]''', DVD</ref>}}
{{ratings}}
'''Flea++''', as it has been named by ''Halo'' fans in reference to [[Wikipedia:C++|C++]], is a programming and command line syntax seen in the ''[[I love bees|I Love Bees]]'' alternate reality game. It is used by the [[System Peril Distributed Reflex|SPDR]] and the [[Seeker]] (aka "Pious Flea"). The former's use of the language may imply that the language is used in other [[United Nations Space Command|UNSC]] constructs.
{{stub}}
 
'''Flea++''', as it has been named by ''Halo'' fans in reference to [[Wikipedia:C++|C++]], is a programming and command line syntax seen in the ''[[I Love Bees]]'' alternate reality game. It is used by the [[SPDR]] and the [[Seeker]] (aka "Pious Flea"). The former's use of the language may imply that the language is used in other [[UNSC]] constructs.


== Overview ==
== Overview ==
The language includes several operators. An exclamation mark prefixed to a word indicates that the word is a command. An angle bracket (">") in the middle of a statement tends to denote a question or some uncertainty; two such brackets (">>") serve as a highly-context-sensitive operator denoting some association.<ref>[[Archive:Apocalypso Chat|Apocalypso Chat]]. <tt><Jim> the >> was more or less a catch-all for something highly associated with another thing</tt></ref>
The language includes several operators. An exclamation mark prefixed to a word indicates that the word is a command. An angle bracket (">") in the middle of a statement tends to denote a question or some uncertainty; two such brackets (">>") serve as a highly-context-sensitive operator denoting some association.<ref>[[Halopedia:Apocalypso Chat|Apocalypso Chat]]. <tt><Jim> the >> was more or less a catch-all for something highly associated with another thing</tt></ref>


Note that some commands were used exclusively by the Seeker. Such commands may not be used by the UNSC.
Note that some commands were used exclusively by the Seeker. Such commands may not be used by the [[UNSC]].


=== Keywords ===
=== Keywords ===
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;act<ref name="fulltext">http://www.thebruce.net/ilovebees/Fulltext_text.asp</ref>
;act<ref name="fulltext">http://www.thebruce.net/ilovebees/Fulltext_text.asp</ref>
:Action.
:Unknown.
;clean
;clean
:A contextual keyword that is typically used with <code>confidence</code> to indicate the success of a cleaning- or destruction-related operation.
:A contextual keyword that is typically used with <code>confidence</code> to indicate the success of a cleaning- or destruction-related operation.
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;crypt strong<ref name="phase1">http://ilb.extrasonic.com/index.php/Phase_1_Computer_Code</ref>
;crypt strong<ref name="phase1">http://ilb.extrasonic.com/index.php/Phase_1_Computer_Code</ref>
:A keyword appended to the end of certain commands. It may indicate the usage of strong encryption.
:A keyword appended to the end of certain commands. It may indicate the usage of strong encryption.
;crypt weak{{Ref/Reuse|phase1}}
;crypt weak<ref name="phase1"/>
:A keyword appended to the end of certain commands. It may indicate the usage of weak encryption.
:A keyword appended to the end of certain commands. It may indicate the usage of weak encryption.
;dmg
;dmg
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:The verb for [[Wikipedia:Recursion (computer science)|recursion]].
:The verb for [[Wikipedia:Recursion (computer science)|recursion]].
;rogue proc
;rogue proc
:An unrecognized and suspicious process. This term has also been seen in the [[Terminal (Halo 3)|Terminal]]s, when [[Mendicant Bias]] attempts to redirect the player.
:An unrecognized and suspicious process. This term has also been seen in the [[Terminals]], when [[Mendicant Bias]] attempts to redirect the player.
;seq
;seq
:Sequence.
:Sequence.
;si
;si
:Silicon.{{Ref/Reuse|phase1}}
:Unknown keyword.<ref name="phase1"/>
;success
;success
:Indicates that an operation or instruction has completed. It has also been used similarly to <code>true</code>, a keyword present in other programming languages.
:Indicates that an operation or instruction has completed. It has also been used similarly to <code>true</code>, a keyword present in other programming languages.
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=== Commands and descriptors ===
=== Commands and descriptors ===
;!analyze{{Ref/Reuse|phase1}}
;!analyze<ref name="phase1"/>
:A context-sensitive analysis command.
:A context-sensitive analysis command.
;!attach ''<target>''
;!attach ''<target>''
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;!compare
;!compare
:compare, analyze
:compare, analyze
;!config ''<target>'':''<command>''{{Ref/Reuse|phase1}}
;!config ''<target>''&#58;''<command>''<ref name="phase1"/>
:Configures a target.
:Configures a target.
;!diag
;!diag
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;!invoke
;!invoke
:appeal to, usually used in regards to the master command sector (see below)
:appeal to, usually used in regards to the master command sector (see below)
;!kindle{{Ref/Reuse|phase1}}
;!kindle<ref name="phase1"/>
:Start/restart/activate.
:An unknown command.
;!label
;!label
:Assigns a name or identifier to a running process.
:Assigns a name or identifier to a running process.
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:Seeker command. Teaches the Seeker's ideology of seeking, beholding, and revealing the truth.
:Seeker command. Teaches the Seeker's ideology of seeking, beholding, and revealing the truth.
;!mat ''<unknown_1>'' ''<unknown_2>''
;!mat ''<unknown_1>'' ''<unknown_2>''
:Material. Identifies the type of material comprising ''<unknown_1>'' (which may be specified or implied). ''<unknown_2>'' is the result, often the <code>si</code> keyword.
:An unknown command. ''<unknown_2>'' is nearly always the <code>si</code> keyword.
;!probe ''<target>''
;!probe ''<target>''
:Investigates an object specified with the ''<target>'' parameter.
:Investigates an object specified with the ''<target>'' parameter.
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;msg:
;msg:
:Denotes a message.
:Denotes a message.
;net:
:Denotes a network command.
;reveal:
;reveal:
:Seeker command. Refers to the communication of some data to another intelligence.
:Seeker command. Refers to the communication of some data to another intelligence.
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In this code block, the Seeker starts a process for a transmission program, and then attempts to transmit the truth. (It can be assumed that <code>truth</code> is a keyword or variable.) Furthermore, the Seeker makes an association, stating that the Sleeping Princess's friends are the Seeker's friends.
In this code block, the Seeker starts a process for a transmission program, and then attempts to transmit the truth. (It can be assumed that <code>truth</code> is a keyword or variable.) Furthermore, the Seeker makes an association, stating that the Sleeping Princess's friends are the Seeker's friends.


== Sources ==
== References ==
{{Ref/Sources}}
<references/>
 
[[Category:Languages]]
[[Category:Languages]]

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