File:HR 45FighterTown Screenshot.jpg
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Original file (1,792 × 835 pixels, file size: 112 KB, MIME type: image/jpeg)
Summary[edit]
| File information | |
|---|---|
| Summary | A screenshot of an early build of the level Long Night of Solace. |
| Type | Screenshot of vehicle |
| Game | Halo: Reach |
| Source | https://x.com/___Gal4xy___/status/1627901550118023168/photo/1 |
| Original filename | Fpd31CNWYAAJtmc?format=jpg&name=large
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| Source caption | Well, looks like the entirety of "45_fightertown" was literally assigned only 1 shader for every part of the map. A grey shader. Easiest shader update ever lol. |
| License | This file is subject to copyright. Copyright is most likely held by the company that published the game or media portrayed in the file. Halopedia's use of this work qualifies as fair use under United States copyright law, or the author's permission is given. It is used on the wiki only in the belief that the information the file portrays is designed to be an accompaniment to playing the game or media, and its use here will not:
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File history
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 14:19, October 9, 2025 | 1,792 × 835 (112 KB) | BaconShelf (talk | contribs) | {{file info |summary = A screenshot of an early build of the level Long Night of Solace. |game = Halo: Reach |type = screenshot |subject = vehicle |source = https://x.com/___Gal4xy___/status/1627901550118023168/photo/1 |filename = Fpd31CNWYAAJtmc?format=jpg&name=large |caption = Well, looks like the entirety of "45_fightertown" was literally assigned only 1 shader for every part of the map. A grey shader. Easiest shader update ever lol. }} [[Category:Images o... |
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