Editing Eric Trautmann

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During the writing of ''[[Halo: The Fall of Reach]]'', Bungie almost cancelled the novel but was convinced by Trautmann to approve it in exchange for himself, [[Matt Soell]] and [[Brannon Boren]] writing an estimated "80 percent" of the in-game dialogue of ''[[Halo: Combat Evolved]]''. The dysfunctional relationship between Bungie and the Microsoft team working on the game created some disconnect - the notorious "this cave is not a natural formation" line was caused by Bungie promising that the environment would not be immediately obvious as an artificial formation. During development of ''[[Halo 2]]'', Trautmann and Boren argued for the inclusion of [[ODST]]s in the game, although Bungie questioned their recognizability to fans and the in-universe role they served. During development of the ''[[Halo Graphic Novel]]'', Trautmann set up a franchise group for Halo media and was told that Bungie were unhappy with the creative team, consisting of [[Wikipedia:John Ney Rieber|John Ney Rieber]] and [[Wikipedia:Adi Granov|Adi Granov]], and was told by [[Pete Parsons]] that Bungie would rather have [[Wikipedia:Alan Moore|Alan Moore]] and [[Wikipedia:Joe Kubert|Joe Kubert]]. He ended his involvement in the Halo franchise on November 9, 2004.<ref>[https://web.archive.org/web/20151109053509/http://hwcdn.libsyn.com/p/8/2/3/823a5cd1ac38d28e/Episode_005_final.mp3?c_id=3307764&expiration=1447051643&hwt=9c0743cdf3432035c7a154a6ebfa9d8e '''The Sci Fi Show''': ''Episode 005: DC Reboot/Eric Trautmann (Archived)'']</ref><ref>[https://www.youtube.com/watch?v=RbhoNpcXZ_k '''Timestamped version of Episode 005'': ''Halo Story Eric Trautmann interview 2011'']</ref>  
During the writing of ''[[Halo: The Fall of Reach]]'', Bungie almost cancelled the novel but was convinced by Trautmann to approve it in exchange for himself, [[Matt Soell]] and [[Brannon Boren]] writing an estimated "80 percent" of the in-game dialogue of ''[[Halo: Combat Evolved]]''. The dysfunctional relationship between Bungie and the Microsoft team working on the game created some disconnect - the notorious "this cave is not a natural formation" line was caused by Bungie promising that the environment would not be immediately obvious as an artificial formation. During development of ''[[Halo 2]]'', Trautmann and Boren argued for the inclusion of [[ODST]]s in the game, although Bungie questioned their recognizability to fans and the in-universe role they served. During development of the ''[[Halo Graphic Novel]]'', Trautmann set up a franchise group for Halo media and was told that Bungie were unhappy with the creative team, consisting of [[Wikipedia:John Ney Rieber|John Ney Rieber]] and [[Wikipedia:Adi Granov|Adi Granov]], and was told by [[Pete Parsons]] that Bungie would rather have [[Wikipedia:Alan Moore|Alan Moore]] and [[Wikipedia:Joe Kubert|Joe Kubert]]. He ended his involvement in the Halo franchise on November 9, 2004.<ref>[https://web.archive.org/web/20151109053509/http://hwcdn.libsyn.com/p/8/2/3/823a5cd1ac38d28e/Episode_005_final.mp3?c_id=3307764&expiration=1447051643&hwt=9c0743cdf3432035c7a154a6ebfa9d8e '''The Sci Fi Show''': ''Episode 005: DC Reboot/Eric Trautmann (Archived)'']</ref><ref>[https://www.youtube.com/watch?v=RbhoNpcXZ_k '''Timestamped version of Episode 005'': ''Halo Story Eric Trautmann interview 2011'']</ref>  


He is the author of the book ''[[The Art of Halo]]''.
He is the author of the book ''[[The Art of Halo]]''


== Sources ==
== Sources ==

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