Editing Developer mode
From Halopedia, the Halo wiki
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 14: | Line 14: | ||
*rasterizer_stats <#> = 2 displays a frame rate counter along with categorized vertex and triangle counts for the scene being viewed. 4 displays information on memory usage for the game. 5 displays a simple frame rate counter and information such as maximum, minimum and average frame rates for the scene. | *rasterizer_stats <#> = 2 displays a frame rate counter along with categorized vertex and triangle counts for the scene being viewed. 4 displays information on memory usage for the game. 5 displays a simple frame rate counter and information such as maximum, minimum and average frame rates for the scene. | ||
*cheat_omnipotent <#> = Enabling this cheat makes the player's shots kill anything they hit -- instantly (and if the player shoots an indestructible vehicle, like a warthog, it will render it useless as the player cannot enter it). | *cheat_omnipotent <#> = Enabling this cheat makes the player's shots kill anything they hit -- instantly (and if the player shoots an indestructible vehicle, like a warthog, it will render it useless as the player cannot enter it). | ||
*cheat_all_powerups = Spawns all powerups near the player. | *cheat_all_powerups = Spawns all powerups near the player. | ||
*cheat_all_vehicles = Spawns all standard vehicles near the player. | *cheat_all_vehicles = Spawns all standard vehicles near the player. | ||
Line 31: | Line 31: | ||
*debug_sound <#> = Shows visual representations of the sounds being played and their audible radii, along with labels indicating the specific sound being played. | *debug_sound <#> = Shows visual representations of the sounds being played and their audible radii, along with labels indicating the specific sound being played. | ||
*error_suppress_all <#> = Enabled by default; this cheat suppresses all error messages. Disabling it will show errors that occur during gameplay, something that is useful when debugging content and game problems. | *error_suppress_all <#> = Enabled by default; this cheat suppresses all error messages. Disabling it will show errors that occur during gameplay, something that is useful when debugging content and game problems. | ||
*game_speed <#>1-20 = Changes the speed of the game. It is useful for pausing the game or for traveling around | *game_speed <#>1-20 = Changes the speed of the game. It is useful for pausing the game or for traveling around a environment quickly during level creation or debugging. | ||
*map_name [map name] = Manually loads a specific level. | *map_name [map name] = Manually loads a specific level. | ||
*debug_camera_save = Saves the current player camera as the debug camera. | *debug_camera_save = Saves the current player camera as the debug camera. |