Talk:Z-040 pulse grenade: Difference between revisions
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:I haven't seen or heard anything official but the "splinter grenade" name has popped up a few times on the Archive and Waypoint. Gameplay-wise it has nothing in common with the ''Halo 4'' version apart from its appearance and disintegration properties, though we know from ''Halo 4'''s ending that the Z-040 has multiple detonation modes. I'll see if I can dig anything up. --[[User:Braidenvl|<span style="color:gray">'''''Our answer is at hand.'''''</span>]] [[File:Gravemind.svg|14px]] ([[User talk:Braidenvl|<span style="color:gray">Talk to me.</span>]]) 23:15, 26 September 2015 (EDT) | :I haven't seen or heard anything official but the "splinter grenade" name has popped up a few times on the Archive and Waypoint. Gameplay-wise it has nothing in common with the ''Halo 4'' version apart from its appearance and disintegration properties, though we know from ''Halo 4'''s ending that the Z-040 has multiple detonation modes. I'll see if I can dig anything up. --[[User:Braidenvl|<span style="color:gray">'''''Our answer is at hand.'''''</span>]] [[File:Gravemind.svg|14px]] ([[User talk:Braidenvl|<span style="color:gray">Talk to me.</span>]]) 23:15, 26 September 2015 (EDT) | ||
::The different detonation modes would make sense but my biggest irk with the Halo 5 forerunner weapons is the big changes in firing mechanics but they all look exactly the same. x_x --[[User:Crisperstorm|Crisperstorm]] ([[User talk:Crisperstorm|talk]]) 23:29, 26 September 2015 (EDT) |
Revision as of 23:29, September 26, 2015
EMP Effects
This article claims that Pulse Grenades disables vehicles, however, I have tested this and found it to be untrue. It might be worth looking into by other contributors.
- You forgot to sign your name. Perhaps just add a gameplay section that says it doesn't do that. Canonically it would not gameplay wise, wouldn't. Erickyboo (talk) 17:18, 12 May 2013 (EDT)
- Err I'm not sure if it quite works that way since the source for the fact is a Bulletin mostly describing the gameplay. I always end up forgetting if little things about these weapons or abilities were removed before the game's release or after during a title update.Sith-venator Wavingstrider (Commlink) 23:56, 12 May 2013 (EDT)
- I'm with venator. Made the edit. Always use the DMR. This is craZboy557, signing off. 07:28, 13 May 2013 (EDT)
- It says "
- I'm with venator. Made the edit. Always use the DMR. This is craZboy557, signing off. 07:28, 13 May 2013 (EDT)
A field-effect-generating attenuation device used to overload both simple and complex power networks, forcing them temporarily offline. " in the bulletin's description. Basically, EMP but cut from the game but canonical! Erickyboo (talk) 18:00, 13 May 2013 (EDT)
- Would have been useful with vehicle EMP... D: --Crisperstorm (talk) 23:10, 26 September 2015 (EDT)
Splinter Grenade?
Been noticing Ready Up Live and various people on the Waypoint Forums saying the grenade is now called the "Splinter Grenade" in Halo 5, but I can't find any official source or video where it specifically calls it that. I assume people are just confusing it with the new Splinter Turret?--Crisperstorm (talk) 23:10, 26 September 2015 (EDT)
- I haven't seen or heard anything official but the "splinter grenade" name has popped up a few times on the Archive and Waypoint. Gameplay-wise it has nothing in common with the Halo 4 version apart from its appearance and disintegration properties, though we know from Halo 4's ending that the Z-040 has multiple detonation modes. I'll see if I can dig anything up. --Our answer is at hand. (Talk to me.) 23:15, 26 September 2015 (EDT)
- The different detonation modes would make sense but my biggest irk with the Halo 5 forerunner weapons is the big changes in firing mechanics but they all look exactly the same. x_x --Crisperstorm (talk) 23:29, 26 September 2015 (EDT)