Talk:Sentinel beam

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Revision as of 23:46, February 28, 2011 by Bruce2401 (talk | contribs)

If you tap the trigger, youll get an almost continous beam and your Sentinel Beam will never overheat.--User:JohnSpartan117 [1] 02:34, 25 December 2006 (UTC)

Sentinal Beam Properties

I'm of the opinion that we need to change the designation of the Sentinal Beam from Laser-based to Particle or maybe Plasma-based. Lasers, being comprised of photons, do not possess the necessary mass to move a solid object. This obviously excludes hard light or the supposition of a very small targeted mass. The Sentinal Beam has the capability to push a Warthog or Mongoose over with little trouble; especially so when more than one is used. This suggests a continuous stream of matter, relatively dense, high-energy matter.

A continuous stream of plasma is the more likely of the two possible alternatives to being a Laser. A continuous stream of high-energy plasma would require a very long and very strong magentic "tube" to contain and direct. Generation of such a tube is entirely possible with the Forerunner's technological superiority. It could also be possible that such an apparently high-density plasma stream would require the use of a specialized elemental isotope or manufactured gas, explaining why the Beam would run out of ammunition: the Sentinal that the weapon is attatched to possesses the manufacturing or filtering plant necessary to arm the device, and when it is removed the beam no longer has an infinite ammunition supply.

For your consideration, --Bruce2401 22:46, 28 February 2011 (EST)

Picture

Surely we can get a better picture. Hunter-113 14:10, 6 May 2007 (UTC)

Agreed--Swearingmonk 18:26, 16 May 2007 (UTC)

Indeed, I'll go look for one now.

Update: Wow. I couldn't find anything... is the SB really that unpopular? --Reborn Knuxchao My Sociality My Failures 19:51, 16 July 2007 (UTC)

I'm digging the one we have now, it looks great. Do you think we should put a side-by-side comparison of the version from Halo 2 and Halo 3? Metaridley 14:27, 2 November 2007 (UTC)

that picture of blemo useing the awsome weapon one handed was cool looking, it looked like it was part of his arm.


Sentinel Minor & Major

I modified the model info with new info. The sentinel beam also has the sentinel major version, so I updated the model info. -17/06/2007

Energy Beam ammo

I am removing the note in the trivia section about ammo starting preset at 89 percent, as I have played Halo 2 campain many times, and if you destroy a Sentinel before it has a chance to fire, you can pick up it's beam weapon with 100 percent energy.

Multiplayer Recommendations

hiya. im new. just tryin' to help clean things up with all this post release nonsense muckin' things up. 75.31.52.100


Correction

Someone said there was no beams on any Halo 3 Multiplayer map. But you can get it on Foundry.

A little late maybe, but the Sentinel Beam starts on no multiplayer map. It can, however, be added to a number of maps for custom games. Arcdash 00:08, 8 May 2009 (UTC)

More Powerful?

On legendary a setinel will kill you with a shot lasting less than a second. But you can take a shot from Spark and be fine, so why is Guilty Spark's beam more powerful?

Origins

Hello. I am a guest and a major sci-fi fan; especially Halo series. I was wondering: The forerunners are supposedly human and we developed laser tech on our own as well as the idea of it as a weapon, right? So what if the Spartan Laser is similar to a forerunner predecessors to the sentinel beam? Could the sentinel beam use Phaser tech like the ones in Star Trek? Star Trek Phasers look similar and come in red-orange (think 343), light blue (nearly identical in color to sentinel major) and orange (also similar to Halo).

Because Halo is a different universe then Star Trek, they will probably not use the same ammunition. The Spartan Laser could indeed be a predecessor to the Sentinel Beam but nobody knows. SQ G T3rr0R 17:03, 16 October 2008 (UTC)

NOT HEADSHOT CAPABLE

It's because of many things. 1. Headshots are always one-shot kills to unshielded opponent.

2. The Sentinel Beam is an "automatic" weapon. No automatic weapons are headshot-capable for the above reason. Since automatic weapons have a high enough rate of fire, it would be heck easy to get a headshot(at close range at least), even if you miss the first shot. Proof? The Battle Rifle. On your fourth burst that hits the target, the first and sometimes second bullet deplete the shielding, and the last one kills the target. More proof? The Carbine. Supposedly does very low health damage. Headshots are one-shot kills.

3. Then again, the beam is not actually a beam, or at least isn't what you think it is. It's plenty of individual projectiles with a very long contrail that's scripted to disappear almost instantly. Proof again? Turn while firing the spartan laser, or better yet, the sentinel beam itself. These projectiles have such a low interval that you won't even know they're different projectiles. This, combined with the other two, makes you a sort of mortal god when you wield this.

I just ran some tests, no, it is not headshot-capable. PX173 13:28, January 5, 2010 (UTC)

...I'm editing the article, since I assume no one disagrees. PX173 14:54, January 6, 2010 (UTC)
  • You must start shooting at the head.Dragonblaze-052 01:23, September 30, 2010 (UTC)