Talk:MA5D assault rifle: Difference between revisions

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Per Spartan331, all the variants of the MA5 seems to have been around since the start of the Human-Covenant War... maybe even before the event. So, the whole "the MA5(insert alphabet here) has been replaced by MA5(insert alphabet here)" is - in a way - wrong. Makes sense as to why Waypoint videos keeps using the general designation over the specific ones.— <span style="font-size:16px; font-family:OrbitronMedium;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  11:42, 7 September 2012 (EDT)
Per Spartan331, all the variants of the MA5 seems to have been around since the start of the Human-Covenant War... maybe even before the event. So, the whole "the MA5(insert alphabet here) has been replaced by MA5(insert alphabet here)" is - in a way - wrong. Makes sense as to why Waypoint videos keeps using the general designation over the specific ones.— <span style="font-size:16px; font-family:OrbitronMedium;">[[User:Subtank|<span style="color:#FF4F00;">subtank</span>]]</span>  11:42, 7 September 2012 (EDT)
==Time Error?==
I noticed that [[Halo 4: Forward Unto Dawn]] has MA5Ds and practically everything [[Covenant]]-related in Halo 4 style. Is this because of a lack of production time or just to show that it's a prequel to Halo 4? I was thinking they made MA5D props and had them serve as MA5Bs or whatever pre-war MA5 rifle but is there a different explanation? Cause I'm pretty sure if a school had the latest MA5s in the beginning of the war, the entire UNSCDF would have them. -[[User:Yoonhyuk-740]] 08:13PM, 24 October 2012 (EST)

Revision as of 20:14, October 24, 2012

What exactly is the purpose of making a new variant of weapons every few years, especially when the war is over? There's a new variant every game. Bioniclepluslotr 23:21, 6 September 2012 (EDT)

Sparkast 014 confirms that the AR that appears in Halo 4: Forward Unto Dawn (which takes place in the 2530s) is the MA5D. Also, the 32 ammo limit of the AR in Halo Legends: The Package indicate it is an MA5C. It just so happens that the Chief only finds one variant of the MA5 series every game. I wonder why. —S331 Bubbleshieldhud.svg(COMMission LogProfile) 23:51, 6 September 2012 (EDT)
Would you rather they make gameplay changes every game with no in-universe explanation? Would you really prefer it if the Halo: CE AR and the Halo 3 AR were supposed to be the same weapon?--Emblem 1.jpg Rusty - 112 00:13, 7 September 2012 (EDT)
Of course not! One of the reasons I like Halo is that they introduce new weapons every game, and put in the effort of giving in-universe explanations. It's not like "Oh, we just want to add a new weapon, so we did. Where it came from? Why should we care?". That's why Bungie is good at making video games. —S331 Bubbleshieldhud.svg(COMMission LogProfile) 08:17, 7 September 2012 (EDT)

Per Spartan331, all the variants of the MA5 seems to have been around since the start of the Human-Covenant War... maybe even before the event. So, the whole "the MA5(insert alphabet here) has been replaced by MA5(insert alphabet here)" is - in a way - wrong. Makes sense as to why Waypoint videos keeps using the general designation over the specific ones.— subtank 11:42, 7 September 2012 (EDT)

Time Error?

I noticed that Halo 4: Forward Unto Dawn has MA5Ds and practically everything Covenant-related in Halo 4 style. Is this because of a lack of production time or just to show that it's a prequel to Halo 4? I was thinking they made MA5D props and had them serve as MA5Bs or whatever pre-war MA5 rifle but is there a different explanation? Cause I'm pretty sure if a school had the latest MA5s in the beginning of the war, the entire UNSCDF would have them. -User:Yoonhyuk-740 08:13PM, 24 October 2012 (EST)