Talk:ARC-920 railgun: Difference between revisions

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== Recoilless? ==
==Recoilless==
 
Is it really recoilless? Based on the preview video, it doesn't look like it. Maybe make note of this? As a trivia perhaps? — [[File:Destiny_sign.png|30px|link=User:Hacame]][[User talk:Hacame|<span class="plainlinks" style="color:#483C32; font-family:monoscript, lucida console; font-size:16px; font-weight:bold;">DESTINY</span>]] 23:00, 8 August 2012 (EDT)
Is it really recoilless? Based on the preview video, it doesn't look like it. Maybe make note of this? As a trivia perhaps? — [[File:Destiny_sign.png|30px|link=User:Hacame]][[User talk:Hacame|<span class="plainlinks" style="color:#483C32; font-family:monoscript, lucida console; font-size:16px; font-weight:bold;">DESTINY</span>]] 23:00, 8 August 2012 (EDT)
:"''Nothing is recoilless.''" - Everyone (Everywhere, anytime). :P {{User:Grizzlei/Sig}}
:"''Nothing is recoilless.''" - Everyone (Everywhere, anytime). :P {{User:Grizzlei/Sig}}
::I presume you've fired a lightweight infantry railgun before, so I'll defer to your judgment. On a serious note, the discrepancy with its name and the gameplay function of the ARC-920 is probably due to the latter, knocking the player off-balance visually after using such a devastating weapon. The Onager mass driver cannon in ''Reach'' is very similar in-action with the ARC-920, including the visual hindrance. {{User:Grizzlei/Sig}}
::[[Wikipedia:Recoilless_rifle#Design|Uh, nope]]. There's a lot of recoil after the Spartan fired a round. Recoilless rifles normally eliminate or reduce recoil; this weapon, however, does not show that.— [[File:Destiny_sign.png|30px|link=User:Hacame]][[User talk:Hacame|<span class="plainlinks" style="color:#483C32; font-family:monoscript, lucida console; font-size:16px; font-weight:bold;">DESTINY</span>]] 23:27, 8 August 2012 (EDT)
:::I presume you've fired a lightweight infantry railgun before, so I'll defer to your judgment. On a serious note, the discrepancy with its name and the gameplay function of the ARC-920 is probably due to the latter, knocking the player off-balance visually after using such a devastating weapon. The Onager mass driver cannon in ''Reach'' is very similar in-action with the ARC-920, including the visual hindrance. {{User:Grizzlei/Sig}}
:That's part of the gun's name so...why not?? Watched the video, its recoilless; the gun automatically opens a port so the user can reload it, its not discharging encasement shells.--'''''[[User:Killamint|<span style="color:Black; font-family: Arial;">Kells</span>]]''''' <small>['''''[[User talk:Killamint|<font color="Red">Comm</font>]]'''''|'''''[[Special:Contributions/Killamint|<font color="Black">Files</font>]]''''']</small> 23:20, 8 August 2012 (EDT)

Revision as of 00:13, August 9, 2012

Recoilless

Is it really recoilless? Based on the preview video, it doesn't look like it. Maybe make note of this? As a trivia perhaps? — Destiny sign.pngDESTINY 23:00, 8 August 2012 (EDT)

"Nothing is recoilless." - Everyone (Everywhere, anytime). :P Grizzlei
Uh, nope. There's a lot of recoil after the Spartan fired a round. Recoilless rifles normally eliminate or reduce recoil; this weapon, however, does not show that.— Destiny sign.pngDESTINY 23:27, 8 August 2012 (EDT)
I presume you've fired a lightweight infantry railgun before, so I'll defer to your judgment. On a serious note, the discrepancy with its name and the gameplay function of the ARC-920 is probably due to the latter, knocking the player off-balance visually after using such a devastating weapon. The Onager mass driver cannon in Reach is very similar in-action with the ARC-920, including the visual hindrance. Grizzlei
That's part of the gun's name so...why not?? Watched the video, its recoilless; the gun automatically opens a port so the user can reload it, its not discharging encasement shells.--Kells [Comm|Files] 23:20, 8 August 2012 (EDT)