Shredder round: Difference between revisions

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#REDIRECT[[7.62x51mm#Shredder]]
The '''Shredder Round''' is a special type of [[United Nations Space Command]] projectile rifle ammunition.
 
==Dynamics==
 
The designed to splinter on impact, tearing through light armor and making mincemeat of flesh. They are usually fired from [[Assault Rifles]] as a replacement for [[Armor Piercing Rounds]]. However, shredder rounds have a severe lack of penetration power and they are all but useless against [[Covenant]] [[Shields#Covenant_Shielding|personal shields]].
 
==Appearances==
This type of ammunition was often used by the [[Spartan-II|Spartan-II's]] when they ran out of AP ammunition.
 
In the [[Lambda Serpentis System]] in [[2535]], the [[Spartans]] of [[Blue Team]] switched to using shredder rounds after exhausting all of their AP rounds when gunning down a horde of [[Grunts]].<ref>''[[Halo: The Fall of Reach]]'', page 3</ref> Another example, also in Fall of Reach, is when Blue Team is at [[Cote d'Azur]].
 
The Spartans were in a firefight with two [[Hunter]]s in a museum and when they found out that the AP rounds were not affective against the Hunter's armor, [[Spartan-117]] ordered the team to switch to shredder rounds and shoot the floor beneath the Hunters. <ref>''[[Halo: The Fall of Reach]]'', page 208</ref>
 
==Sources==
<references/>
 
[[Category:UNSC]]
[[Category:Ammunition]]

Latest revision as of 13:39, May 31, 2020

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