Butterflying: Difference between revisions

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{{Era|H2|H3}}
{{Era|H2|H3}}
'''Butterflying''', also known as '''wall climbing''', "sword canceling" and '''sword climbing''', is a [[glitch]] present in ''[[Halo 2]]'' and ''[[Halo 3]]''. The glitch is a form of [[Sword Flying]], and it allows two cooperating players to fly through the air.
'''Butterflying''', also known as '''wall climbing''', "sword canceling" and '''sword climbing''', is a [[glitches|glitch]] present in ''[[Halo 2]]'' and ''[[Halo 3]]''. The glitch is a form of [[Sword Flying]], and it allows two cooperating players to fly through the air.


== Walkthrough ==
== Walkthrough ==
=== Halo 2 ===
=== Halo 2 ===
Have one player (''Person A'') jump on top of the other player's (''Person B''<nowiki/>'s) head. ''Person A'' should repeatedly jump while standing on ''Person B''. ''Person B'' should, while looking up at ''Person A'' and holding an [[Energy Sword]], rapidly press '''X''' and '''B'''. The button combination uses a reload to "cancel" a sword [[lunge]] (''sword canceling''), allowing the lower player to "fly".
Have one player (''Person A'') jump on top of the other player's (''Person B''<nowiki/>'s) head. ''Person A'' should repeatedly jump while standing on ''Person B''. ''Person B'' should, while looking up at ''Person A'' and holding an [[Type-1 Energy Weapon/Sword|Energy Sword]], rapidly press '''X''' and '''B'''. The button combination uses a reload to "cancel" a sword [[melee#Lunging|lunge]] (''sword canceling''), allowing the lower player to "fly".


More precisely, ''Person B'' ends up lunging at ''Person A'', but canceling the lunge before the blow actually hits. The end result is that ''Person B'' moves upward, pushing ''Person A'' upward as well; ''Person A'', however, is not killed by the lunge. When ''Person A'' jumps, they put distance between themselves and ''Person B'', preventing the lunge from being an instant hit and kill. The two players can simply repeat the trick ''[[Wikipedia:ad infinitum|ad infinitum]]'' to achieve greater heights.
More precisely, ''Person B'' ends up lunging at ''Person A'', but canceling the lunge before the blow actually hits. The end result is that ''Person B'' moves upward, pushing ''Person A'' upward as well; ''Person A'', however, is not killed by the lunge. When ''Person A'' jumps, they put distance between themselves and ''Person B'', preventing the lunge from being an instant hit and kill. The two players can simply repeat the trick ''[[Wikipedia:ad infinitum|ad infinitum]]'' to achieve greater heights.


Note that ''Person B'' may use any [[weapon]], though the Energy Sword is recommended.
Note that ''Person B'' may use any [[ordnance#Weapons|weapon]], though the Energy Sword is recommended.


==== An Expert and a Beginner ====
==== An Expert and a Beginner ====
It is relatively easy for an expert and a beginner to perform the trick. The expert (''Person A'') should have an Energy Sword. Both ''Person A'' and their companion (''Person B'') should find a right-angle corner; [[Headlong (Level)|Headlong]] has many such corners.
It is relatively easy for an expert and a beginner to perform the trick. The expert (''Person A'') should have an Energy Sword. Both ''Person A'' and their companion (''Person B'') should find a right-angle corner; [[Headlong]] has many such corners.


''Person A'' should walk into the corner. ''Person B'', the beginner, should jump onto ''Person A'', and should continue jumping until they are stuck in the corner. When ''Person A'' is able to run around without causing ''Person B'' to fall, the trick may be performed.
''Person A'' should walk into the corner. ''Person B'', the beginner, should jump onto ''Person A'', and should continue jumping until they are stuck in the corner. When ''Person A'' is able to run around without causing ''Person B'' to fall, the trick may be performed.