Ghost Town: Difference between revisions

From Halopedia, the Halo wiki

(→‎Strategies: (So there is a hole in a building? Very helpful.)
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*Dual Spikers and Plasma Rifles work great on this map.
*Dual Spikers and Plasma Rifles work great on this map.
*As it is always suggested that the destined winning team possesses the Shotgun, a combination of a [[Battle Rifle]] and a Shotgun works well on this map.
*As it is always suggested that the destined winning team possesses the Shotgun, a combination of a [[Battle Rifle]] and a Shotgun works well on this map.
*While playing Team SWAT in the Interior Base, there is a little hole that is a good place to hide in and kill from.
*If you take the [[Gravity Lift]], and go over to the side of the broken wall opposite of the [[Overshield]], you can toss it on the small pile of bricks to get on the wall. This is a decent place to snipe from in snipers, and a good spot in SWAT too.
*If you take the [[Gravity Lift]], and go over to the side of the broken wall opposite of the [[Overshield]], you can toss it on the small pile of bricks to get on the wall. This is a decent place to snipe from in snipers, and a good spot in SWAT too.
==Forge Tips==
==Forge Tips==
<!--This section is for Forge tips, do not put things like "Add a brute shot, its more fun"  Give good reasons WHY and WHERE to add the object(s), like "Adding shield doors in the main hallway will change the flow of battle to the sides of it, allowing for more heated firefights in the side allies." Thank you for keeping Halopedia neat-->
<!--This section is for Forge tips, do not put things like "Add a brute shot, its more fun"  Give good reasons WHY and WHERE to add the object(s), like "Adding shield doors in the main hallway will change the flow of battle to the sides of it, allowing for more heated firefights in the side allies." Thank you for keeping Halopedia neat-->