Ghost Town: Difference between revisions

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*Curved metal walls and concrete barriers are useful for filling in ruined gaps in the level.
*Curved metal walls and concrete barriers are useful for filling in ruined gaps in the level.
*Impassable and indestructible barred walls have been added too.
*Impassable and indestructible barred walls have been added too.
*A new object called FX can change the color, tint, brightness and contrast of the whole level. It apears as a blue transparent orb with a small camera inside. You can combine them and use equipment to make cool effects.
*A new object called FX can change the color, tint, brightness and contrast of the whole level. It appears as a blue transparent orb with a small camera inside. You can combine them and use equipment to make cool effects.
*You can access the upper area of the Atrium by placing a ramp or bridge between two support beams and then place a teleporter on top of the ramp/bridge.
*You can access the upper area of the Atrium by placing a ramp or bridge between two support beams and then place a teleporter on top of the ramp/bridge.


==Tactics==
==Tactics==
* Grab the [[Overshield]] when the game begins. It may not help against the [[Rocket Launcher]], but with so many brutal weapons, you can easily die on this map.
* Grab the [[Overshield]] when the game begins. It may not help against the [[Rocket Launcher]], but with so many brutal weapons, you can easily die on this map.
* Remember, there ''Italic text''is a [[Shotgun]] on this map. It is near the cut-down tree near the municipal house. Take it and use it at your disposal.
* Remember, there ''is'' a [[Shotgun]] on this map. It is near the cut-down tree near the municipal house. Take it and use it at your disposal.
* The Atrium can be a great place to hide or camp.
* The Atrium can be a great place to hide or camp.
* Dual Spikers and Plasma Rifles work great on this map.
* Dual Spikers and Plasma Rifles work great on this map.
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*On occasion, items will spawn outside of the map.
*On occasion, items will spawn outside of the map.
*The upper invisible barrier of Ghost Town is one of the lowest in the game, in order to keep people from camping on rooftops.
*The upper invisible barrier of Ghost Town is one of the lowest in the game, in order to keep people from camping on rooftops.
*There is a hidden room in one corner of the map that has a fractured ceiling with rebar and concrete sticking out as well as a hole in the brick wall, you can use the trick with the turret that people use to get out of the pit's fence on the hole and there is 3 levels of hidden room to snipe in.
*There is a hidden room in one corner of the map that has a fractured ceiling with rear and concrete sticking out as well as a hole in the brick wall, you can use the trick with the turret that people use to get out of the pit's fence on the hole and there is 3 levels of hidden room to snipe in.
*The map makes a great race track due to its rectangle shape appearence.
*The map makes a great race track due to its rectangle shape appearance.
*A lot of excellent hiding places, such as the slob of collapsed concrete below the large building, and the collapsed brick room between the Atrium and Pump Station, have invisible walls to stop people from camping.
*A lot of excellent hiding places, such as the slob of collapsed concrete below the large building, and the collapsed brick room between the Atrium and Pump Station, have invisible walls to stop people from camping.
*If you listen you can hear the sound of Sniper Jackals turning on their Beam Rifles.
*If you listen you can hear the sound of Sniper Jackals turning on their Beam Rifles.