Assault cannon: Difference between revisions

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*In ''[[Halo 4]]'', the Hunters' assault cannon is very similar to the one in ''Halo: Reach''.
*In ''[[Halo 4]]'', the Hunters' assault cannon is very similar to the one in ''Halo: Reach''.


*In ''[[Halo 5: Guardians]]'', the assault cannon now fires in two different modes. The first of which is two quick shots that do large ammounts of damage. The other mode is several small projectiles that track players but do noticeably less damage. The small projectiles are fast and meant to target players at ranges where the main attack would not be effective. ''Halo 5'' also introduces the assault cannon as a usable weapon in multiplayer, though each version appears to have only one firing mode as opposed to the hunter's dual-firing version.
*In ''[[Halo 5: Guardians]]'', the assault cannon now fires in two different modes. The first of which is two quick shots that do large amounts of damage. The other mode is several small projectiles that track players but do noticeably less damage. The small projectiles are fast and meant to target players at ranges where the main attack would not be effective. ''Halo 5'' also introduces the assault cannon as a usable weapon in multiplayer, though each version appears to have only one firing mode as opposed to the hunter's dual-firing version.
 
*In ''[[Halo Infinite]]'', the assault cannon is much like its ''Guardians'' counterpart, with two firing modes. The primary mode is a single, powerful shot that arches. The secondary mode is a rapid fire stream of weaker projectiles that track the player.


==Variants==
==Variants==