TR/9 trip mine: Difference between revisions

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{{References}}
{{References}}
{{Weapon
{{Weapon
| image=[[File:H3-Tripmine-Stages.png|300px]]
|image=[[File:H3-Tripmine-Stages.png|300px]]
| name=TR/9 Antipersonnel Mine
|name=TR/9 Antipersonnel Mine
| manufacturer=
|manufacturer=
| model=TR/9 Antipersonnel Mine
|model=TR/9 Antipersonnel Mine
| type=Mine
|type=Mine
| cost=
|cost=
| weight= 9.7 kilograms (21.4 pounds)<ref>http://carnage.bungie.org/haloforum/halo.forum.pl?read=877576</ref>
|weight=9.7 kilograms (21.4 pounds)<ref>http://carnage.bungie.org/haloforum/halo.forum.pl?read=877576</ref>
| ammotype=21.4 pounds/ 9.7 kilograms of high explosives
|ammotype=21.4 pounds/ 9.7 kilograms of high explosives
| operation=Deployed/Thrown
|operation=Deployed/Thrown
| rate-title=Trigger mechanism
|rate-title=Trigger mechanism
||rate=Instant detonation on contact  
|rate=Instant detonation on contact  
| accuracy=
|accuracy=
| range=5 meters (20 ft.)
|range=5 meters (20 ft.)
| service=*[[Human-Covenant War]]
|service=*[[Human-Covenant War]]
*[[Great Schism]]  
*[[Great Schism]]  
*[[Post-Covenant War conflicts]]
*[[Post-Covenant War conflicts]]
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==Overview==
==Overview==
The Trip Mine is deployed as an anti-infantry or anti-vehicle weapon. It is sensitive to pressure, and can be detonated by [[weapon]]s fire or the close proximity or impact of a [[vehicle]] or infantryman. It is apparently capable of detecting the anti-gravity generators found on [[Covenant]] vehicles.<ref>'''Halo 3''', campaign level ''Crow's Nest'' (''"Used by Brutes"'')</ref> The mine will explode after ninety seconds if not detonated before then. The Tr/9 trip mine saw usage during the [[Battle of Earth]] and the [[Battle of Installation 00]], both by UNSC forces and by [[Jiralhanae]] that had acquired caches of the mines.
The trip mine is deployed as an anti-infantry or anti-vehicle weapon. It is sensitive to pressure, and can be detonated by [[weapon]]s fire or the close proximity or impact of a [[vehicle]] or infantryman. It is apparently capable of detecting the anti-gravity generators found on [[Covenant]] vehicles.<ref>'''Halo 3''', campaign level ''Crow's Nest'' (''"Used by Brutes"'')</ref> The mine will explode after ninety seconds if not detonated before then. The Tr/9 trip mine saw usage during the [[Battle for Earth]] and the [[Battle of Installation 00]], both by UNSC forces and by [[Jiralhanae]] that had acquired caches of the mines.


Once deployed, it can be identified by a high-pitched beeping noise, four inner spokes that rise up, and a distinctive flashing bright orange light on its top. Its blast radius is considerably larger than a [[grenade]] or rocket explosion, throwing vehicles and personnel into the air.  
Once deployed, it can be identified by a high-pitched beeping noise, four inner spokes that rise up, and a distinctive flashing bright orange light on its top. Its blast radius is considerably larger than a [[grenade]] or rocket explosion, throwing vehicles and personnel into the air.  


==Disadvantages==
==Disadvantages==
*Sometimes, while playing in [[Multiplayer]] or [[Campaign]], players can either accidentally run or drive over their own Trip Mines or those of their teammate(s).
*Sometimes, while playing in [[multiplayer]] or [[campaign]], players can either accidentally run or drive over their own trip mines or those of their teammate(s).
*A Trip Mine's distinctive beeping and orange glow makes it easy to detect.
*A trip mine's distinctive beeping and orange glow makes it easy to detect.
*The Trip Mine will only stay active for 90 seconds before spontaneously exploding.
*The trip mine will only stay active for 90 seconds before spontaneously exploding.
*Trip Mines can be detonated from a distance by weapons fire, and are therefore only useful when unnoticed.
*Trip mines can be detonated from a distance by weapons fire, and are therefore only useful when unnoticed.
*The Trip Mine is often difficult to use in [[split-screen]] local games due to the sound it makes when deployed, causing other players to [[screenwatch]].
*The trip mine is often difficult to use in [[split-screen]] local games due to the sound it makes when deployed, causing other players to [[screenwatch]].


==Trivia==
==Trivia==
{{Linkbox|gameplay=yes}}
{{Linkbox|gameplay=yes}}
*Even though it's said that this is [[UNSC]] equipment, Jump Pack Brutes always have one ready to use and no Marine or [[ODST]] has been seen holding one, though there are several Mines in a Marine base on Tsavo Highway.
*Even though it's said that this is [[UNSC]] equipment, [[Jiralhanae Jumper|Jump Pack Brutes]] always have one ready to use, and no [[UNSC Marine Corps|marine]] or [[Orbital Drop Shock Trooper|ODST]] has been seen using one, though there are several mines in a marine base on Tsavo Highway.
*The Trip Mine's [[heads-up display]] icon, along with that of the [[Bubble Shield]], can be used in a ''Halo 3'' [[Emblem]].
*The trip mine's [[heads-up display]] icon, along with that of the [[Z-4190 bubble shield|bubble shield]], can be used in a ''Halo 3'' [[Emblem]].
*Trip mines can be used to [[Overload Glitch (Halo 3)|overload]] a map or [[Flying Elephant|launch an Elephant]].
*Trip mines can be used to [[Overload Glitch (Halo 3)|overload]] a map or [[Flying Elephant|launch an Elephant]].
*During the initial unveiling of ''Halo 3'', a [[Bungie]] employee claimed that, "The Trip Mine is probably going to be used as a 'I got you' weapon as people only seem to drop it right before being splattered."
*During the initial unveiling of ''Halo 3'', a [[Bungie]] employee claimed that, "The Trip Mine is probably going to be used as a 'I got you' weapon as people only seem to drop it right before being splattered."
*In the ''[[Halo 3 Beta]]'', deployed Trip Mines could stick to the bottom of a motionless vehicle. If the vehicle then moved, the Trip Mine would explode, killing all players inside of it
*In the ''[[Halo 3 Beta]]'', deployed trip mines could stick to the bottom of a motionless vehicle. If the vehicle then moved, the mine would explode, killing all players inside of it
*The shape of the Trip Mine resembles the German made [[Wikipedia:Teller_mine|Tellermine]] series of anti-tank mines developed and used during the Second World War; both mines are hand carried to their targets and are sometimes tossed into the way of an enemy tank in hopes of destroying it.
*The shape of the trip mine resembles the German-made [[Wikipedia:Teller_mine|Tellermine]] series of anti-tank mines developed and used during the Second World War; both mines are hand carried to their targets and are sometimes tossed into the way of an enemy tank in hopes of destroying it.
*If a trip mine is dropped from a high location while active it will explode on impact.
*If a trip mine is dropped from a high location while active, it will explode on impact.
*A trip mine will not detonate if walked over while crouching.
*A trip mine will not detonate if walked over while crouching.


==Gallery==
==Gallery==
<gallery widths="150" orientation="landscape">
<gallery widths="150" orientation="landscape">
File:Tripminehud.svg|The Trip Mine HUD icon.
File:Tripminehud.svg|The trip mine HUD icon.
File:H3-TR9-AP-Tripmine-Views.png|The Trip Mine's active and inactive stages.
File:H3-TR9-AP-Tripmine-Views.png|The trip mine's active and inactive stages.
File:Trip mine Unarmed.png|A deactivated Trip Mine.
File:Trip mine Unarmed.png|A deactivated trip mine.
File:Trip mine glowing.png|An active Trip Mine.
File:Trip mine glowing.png|An active trip mine.
File:1219024010 Trip mine.jpg|An active Trip Mine.  
File:1219024010 Trip mine.jpg|An active trip mine.  
File:Tripmineexplosion.jpg|The general form of a Trip Mine's explosion.
File:Tripmineexplosion.jpg|The general form of a trip mine's explosion.
File:19499384-Full.jpg|An inactive Trip Mine.
File:19499384-Full.jpg|An inactive trip mine.
</gallery>
</gallery>