File:H3 jumpmine claymore shader guerilla.png: Difference between revisions
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== Summary == | == Summary == | ||
{{file info | {{file info | ||
|summary = "\objects\levels\multi\shrine\jumpmine\shaders\claymore_grenade.shader" open in the Guerilla tool, showing the Jumpmine having a shader tag that calls for spike grenade's textures. Such as the "base_map" being set to "\objects\weapons\grenade\claymore_grenade\bitmaps\claymore_grenade.bitmap", [ | |summary = "\objects\levels\multi\shrine\jumpmine\shaders\claymore_grenade.shader" open in the Guerilla tool, showing the Jumpmine having a shader tag that calls for spike grenade's textures. Such as the "base_map" being set to "\objects\weapons\grenade\claymore_grenade\bitmaps\claymore_grenade.bitmap", [[:File:H3 "jumpmine" spike grenade mesh data.png|the base texture for the spike grenade.]] | ||
|game = Halo 3 | |game = Halo 3 | ||
|type = | |type = asset | ||
|source = | |source = direct | ||
}} | }} | ||
[[Category:Images of Covenant weapons]] | |||
[[Category: |
Revision as of 10:03, August 31, 2023
Summary
File information | |
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Summary | "\objects\levels\multi\shrine\jumpmine\shaders\claymore_grenade.shader" open in the Guerilla tool, showing the Jumpmine having a shader tag that calls for spike grenade's textures. Such as the "base_map" being set to "\objects\weapons\grenade\claymore_grenade\bitmaps\claymore_grenade.bitmap", the base texture for the spike grenade. |
Type | Raw asset |
Game | Halo 3 |
Source | File ripped directly from media |
License | This file is subject to copyright. Copyright is most likely held by the company that published the game or media portrayed in the image. Halopedia's use of this work qualifies as fair use under United States copyright law, or the author's permission is given. It is used on the wiki only in the belief that the information the image portrays is designed to be an accompaniment to playing the game or media, and its use here will not:
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 10:00, August 31, 2023 | 733 × 841 (75 KB) | TNS22 (talk | contribs) | {{file info |summary = "\objects\levels\multi\shrine\jumpmine\shaders\claymore_grenade.shader" open in the Guerilla tool, showing the Jumpmine having a shader tag that calls for spike grenade's textures. Such as the "base_map" being set to "\objects\weapons\grenade\claymore_grenade\bitmaps\claymore_grenade.bitmap", the base texture for the spike grenade. |game = Halo 3 |type = real |source = self }} Category:Halo 3 images |
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