Race: Difference between revisions

From Halopedia, the Halo wiki

Line 24: Line 24:
*Some players create racetrack maps in ''Halo 3'' by [[Forge|Forging]] map variants with only one Territory. When the map is played in Territories with permanent capture turned on, the player who reaches the end first ends up capturing the only Territory on the map, winning and ending the game.
*Some players create racetrack maps in ''Halo 3'' by [[Forge|Forging]] map variants with only one Territory. When the map is played in Territories with permanent capture turned on, the player who reaches the end first ends up capturing the only Territory on the map, winning and ending the game.
*Alternatively in ''Halo 3'', if the goal point for the race is edited to a position where it is impossible to continuously pass and cheat, for instance in mid-air, or surrounded by death bringing teleporters, then an actual variant of VIP, commonly known as "RACETRACKS" can be implemented, affording for a proper race with several laps.
*Alternatively in ''Halo 3'', if the goal point for the race is edited to a position where it is impossible to continuously pass and cheat, for instance in mid-air, or surrounded by death bringing teleporters, then an actual variant of VIP, commonly known as "RACETRACKS" can be implemented, affording for a proper race with several laps.
*It will be making a return in the list of gametypes in ''[[Halo: Reach]]''.


== Sources ==
== Sources ==