Floodgate/Walkthrough: Difference between revisions

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Backtrack down the path you took to get to the Anti-Aircraft Battery. Make your way down the hill, and enter the Storage Area where you previously fought the [[Brute Chieftain]]. There will be a building on your right. Just after the checkpoint -- right when a Marine says, "All squads, report!" -- a Flood Combat Form will appear on the roof and jump over the street. If you kill this Flood during his jump (or right as he starts to jump), he will drop the [[Halo 3 Skulls#Fog|Fog]] skull. Collect Frag Grenades, a [[Gravity Hammer]], and a [[Shotgun]] en route to your first encounter with the Flood.
Backtrack down the path you took to get to the Anti-Aircraft Battery. Make your way down the hill, and enter the Storage Area where you previously fought the [[Brute Chieftain]]. There will be a building on your right. Just after the checkpoint -- right when a Marine says, "All squads, report!" -- a Flood Combat Form will appear on the roof and jump over the street. If you kill this Flood during his jump (or right as he starts to jump), he will drop the [[Halo 3 Skulls#Fog|Fog]] skull. Collect Frag Grenades, a [[Gravity Hammer]], and a [[Shotgun]] en route to your first encounter with the Flood.


As you approach the Marines -- some of which are gathered behind a pile of sandbags, standing next to weapons lockers -- Combat Forms will drop down and start attacking your allies. The safest course of action at this point would be to hang back and wait for the Flood to approach you. Jumping in to save the Marines is a risky decision -- seeing as a single Infection Form can make easy work of one, their chances of survival are close to nil, so rushing in in an effort to save them will only leave you surrounded by enemies. Make sure you have your Gravity Hammer at the ready, and take full advantage of its splash damage -- a single blow can usually wipe out several Combat Forms. The Flood don't carry weapons until later on in the level, so melee weapons are quite useful against them.
As you approach the Marines -- some of which are gathered behind a pile of sandbags, standing next to weapons lockers -- Combat Forms will drop down and start attacking your allies. The safest course of action at this point would be to hang back and wait for the Flood to approach you. Jumping in to save the Marines is a risky decision -- seeing as a single Infection Form can make easy work of one, their chances of survival are close to nil, so rushing in an effort to save them will only leave you surrounded by enemies. Make sure you have your Gravity Hammer at the ready, and take full advantage of its splash damage -- a single blow can usually wipe out several Combat Forms. The Flood don't carry weapons until later on in the level, so melee weapons are quite useful against them.


Scour the area for more Shotgun ammo -- this is your main weapon during this mission, so always be on the look out for more cartridges. There are four Shotguns in the Storage Area, along with Battle Rifle ammo and the Assault Rifles dropped by your fallen allies, so make sure you have a full amount of ammo before moving on. There will also be a Shotgun to the left of the next room.
Scour the area for more Shotgun ammo -- this is your main weapon during this mission, so always be on the look out for more cartridges. There are four Shotguns in the Storage Area, along with Battle Rifle ammo and the Assault Rifles dropped by your fallen allies, so make sure you have a full amount of ammo before moving on. There will also be a Shotgun to the left of the next room.