Scarab boarding glitch: Difference between revisions

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When you reach the ''Judgment'' chapter, save and quit. Then resume the mission. After this checkpoint, do not save and quit.
When you reach the ''Judgment'' chapter, save and quit. Then resume the mission. After this checkpoint, do not save and quit.


Position the Anti-Air Wraith where the [[Troop Transport Warthog]] is. When the Scarab's leg comes down on your position, press '''LT''' to boost; the Wraith will be sent flying into the air. If you position the Anti-air Wraith precisely, you have no need to boost as the Anti-air Wraith will bounce off the crane <ref>[http://www.youtube.com/watch?v=6_W4BdCFI0A Scarab Boarding Glitch Video Demonstration]</ref>. If you dismount the Wraith at the right time, you should land on the Scarab's deck. This may take a couple of tries, as the Wraith's position is a significant factor; if you do not end up on top of the Scarab, then press the Xbox Guide button, sign out, and resume the mission.
Position the Anti-Air Wraith where the [[Troop Transport Warthog]] is. When the Scarab's leg comes down on your position, press '''LT''' to boost; the Wraith will be sent flying into the air. If you position the Anti-air Wraith precisely, you have no need to boost as the Anti-air Wraith will bounce off the crane <ref>[http://www.youtube.com/watch?v=6_W4BdCFI0A Scarab Boarding Glitch Video Demonstration]</ref>. If you dismount the Wraith at the right time, you should land on the Scarab's deck. This may take a couple of tries, as the Wraith's position is a significant factor; if you do not end up on top of the Scarab after many tries, then press the Xbox Guide button, sign out, and resume the mission. Otherwise, revert to last checkpoint.


If the Wraith does not move from its position when the glitch is performed, the glitch may [[Overload Glitch (Halo 3)|overload]] the map. This will [[lag]] the game. Eventually, the overloading will remove all NPCs save for the Hornets and [[Pelican]] (and that does include the Scarab); sometimes, it will even prevent the [[Thel 'Vadam|Arbiter]] from spawning.
If the Wraith does not move from its position when the glitch is performed, the glitch may [[Overload Glitch (Halo 3)|overload]] the map. This will [[lag]] the game. Eventually, the overloading will remove all NPCs save for the Hornets and [[Pelican]] (and that does include the Scarab); sometimes, it will even prevent the [[Thel 'Vadam|Arbiter]] from spawning.
===Method 2===
===Method 2===
Start the level normally. When you get the Mongoose use it to take out the Wraiths like normal. When the Anti-Air Wraiths are down, take the Mongoose to the crane next to where the Marines are shooting the missile pods. It is advised to detach the Missile Pods to prevent the Marines from accidentally killing you. There are two lifts. The one on the left is the one you need to use. Park the Mongoose on the lift, then get off and hit the button. This should activate the lift taking you to the top of the crane. Up there is a dead Marine with a sniper rifle. You can use that to help take out the Ghosts. Otherwise wait untill the Marines finish them off.
Start the level normally. When you get the Mongoose use it to take out the Wraiths like normal. When the Anti-Air Wraiths are down, take the Mongoose to the crane next to where the Marines are shooting the missile pods. It is advised to detach the Missile Pods to prevent the Marines from accidentally killing you. There are two lifts. The one on the left is the one you need to use. Park the Mongoose on the lift, then get off and hit the button. This should activate the lift taking you to the top of the crane. Up there is a dead Marine with a sniper rifle. You can use that to help take out the Ghosts. Otherwise wait untill the Marines finish them off.