The Silent Cartographer (Level): Difference between revisions

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== Trivia ==
== Trivia ==
===Glitches===
===Glitches===
*It is possible to save up to 6 of the [[UNSC Marine Corps|Marines]] by transporting them away from the beach with the three [[Warthogs]] you encounter. But if you somehow get all of the surviving [[UNSC Marine Corps|Marines]] inside of the structure, they will all '''die''' for no particular reason.
*It is possible to save up to 6 of the [[UNSC Marine Corps|Marines]] by transporting them away from the beach with the three [[Warthogs]] you encounter. But if you somehow get all of the surviving [[UNSC Marine Corps|Marines]] inside of the structure, they will all be killed by the stealth elites (which the Marines cannot detect).
*The [[Huragok|Engineer]] is hidden in the map's code, and can be spawned with the help of Halo Mapping Tools. Apparently, the [[Huragok|Engineers]] were supposed to be on this level, but were removed from gameplay, but not from the map's code.  
*The [[Huragok|Engineer]] is hidden in the map's code, and can be spawned with the help of Halo Mapping Tools. Apparently, the [[Huragok|Engineers]] were supposed to be on this level, but were removed from gameplay, but not from the map's code.  
*It is possible, (but very difficult) if you drive the [[Warthog]] in to the building to jam the security doors open and then by leaving the [[Warthog]] you end up inside the passage and can go straight to the [[Silent Cartographer]], bypassing the [[Hunters]] etc. If you do this, [[Cortana]] will continue to talk as if you had not.
*It is possible, (but very difficult) if you drive the [[Warthog]] in to the building to jam the security doors open and then by leaving the [[Warthog]] you end up inside the passage and can go straight to the [[Silent Cartographer]], bypassing the [[Hunters]] etc. If you do this, [[Cortana]] will continue to talk as if you had not.
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*You can go through the whole level by going in reverse. When you get dropped off, go backwards until you reach the path into the security override. You can go through about mid through, a marine will say "LZ clear", kill everything, and activate the panel. Cortana will say " Chief, this isn't the map room" The cinematic will start and then Cortana will say " good, now the Covenant won't be able to lock us out." Then go outside, get the Warthog and rockets. Go to where you were dropped off and the Pelicans will leave and start battling. You can bring the Warthog in and get the marines in turrets. Then the Warthog Foehammer drops off will be there. The Hunters will be there and nobody will be in the installation.
*You can go through the whole level by going in reverse. When you get dropped off, go backwards until you reach the path into the security override. You can go through about mid through, a marine will say "LZ clear", kill everything, and activate the panel. Cortana will say " Chief, this isn't the map room" The cinematic will start and then Cortana will say " good, now the Covenant won't be able to lock us out." Then go outside, get the Warthog and rockets. Go to where you were dropped off and the Pelicans will leave and start battling. You can bring the Warthog in and get the marines in turrets. Then the Warthog Foehammer drops off will be there. The Hunters will be there and nobody will be in the installation.
*The Elite who closes the door to the cartographer can be killed either by throwing grenades before the door closes, or shooting a human weapon through the glass on the door. The only use of doing this is he will drop his grenades giving you more than you might have had, but you will still have to fight him in the end.
*The Elite who closes the door to the cartographer can be killed either by throwing grenades before the door closes, or shooting a human weapon through the glass on the door. The only use of doing this is he will drop his grenades giving you more than you might have had, but you will still have to fight him in the end.
*If you are having difficulty killing the elite with the energy sword there is an easier way. When he locks the door, drive your warthog into the facility and park it about a foot in front of the door. When the door is unlocked you will be able to get through while still blocking the elite from killing your marines. Then when you get to his hiding spot he will focus on killing the marines,which he will be unable to do, giving you an easy shot.  
*If you are having difficulty killing the elite with the energy sword there is an easier way. When he locks the door, drive your warthog into the facility and park it about a foot in front of the door. When the door is unlocked you will be able to get through while still blocking the elite from killing your marines. Then when you get to his hiding spot he will focus on killing the marines,which he will be unable to do, giving you an easy shot.
 
===References===
===References===
*The two Hunters that are found in front of the main facility after the security override is deactivated are named [[Igido Nosa Hurru]] and [[Ogada Nosa Fasu]].{{fact}}
*The two Hunters that are found in front of the main facility after the security override is deactivated are named [[Igido Nosa Hurru]] and [[Ogada Nosa Fasu]].{{fact}}