Ghost Town: Difference between revisions

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'''Ghost Town''' is a [[multiplayer]] map set in the same jungle as [[Sierra 117]]<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13287</ref>. It is a water purification facility built  in the 24th Century that has since fallen into ruins. Its main function was to take melted water from [[Mount Kilimanjaro]], purify it, then pump it to the rest of Africa. It consists of three buildings surrounded by hills and trees. The inside of one building features rubble and vegetation that has overgrown during years of the desolation. The level is a bridge between nature and failed human civilization.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13135</ref> It has many levels and open air catwalks with sights down to semi protected alleys where you can "rain death from above". These catwalks have entrances to the main building as well. Ghost Town is featured as one of the maps in The [[Legendary Map Pack]] available now.
'''Ghost Town''' is a [[multiplayer]] map set in the same jungle as [[Sierra 117]]<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13287</ref>. It is a water purification facility built  in the 24th Century that has since fallen into ruins. Its main function was to take melted water from [[Mount Kilimanjaro]], purify it, then pump it to the rest of Africa. It consists of three buildings surrounded by hills and trees. The inside of one building features rubble and vegetation that has overgrown during years of the desolation. The level is a bridge between nature and failed human civilization.<ref>http://www.bungie.net/News/content.aspx?type=topnews&cid=13135</ref> It has many levels and open air catwalks with sights down to semi protected alleys where you can "rain death from above". These catwalks have entrances to the main building as well. Ghost Town is featured as one of the maps in The [[Legendary Map Pack]] available now.
== Bases ==
At the side of the map there is a building with an arched glass roof, exactly the same as the one on [[Sierra 117]]. On Sierra 117 this marks the level boundries so Ghost Town could be set on the other side of the building.
<!-- This section is still under construction, please add, modify, and correct it from Bungie article #13287, #13294 -->
 
Ghost Town consists of three main buildings. The buildings are not symmetrical, as it is an asymmetrical map. The defenders spawn in the "Interior Base", seen in the lower right corner of the overhead image, while the attackers spawn in the Tunnel. Originally the attackers spawned in the building, and the defenders in the Tunnel, but it since it has changed.
 
'''The “Atrium” area:'''
Is a long lean hallway with a walkway that connects to the Pump Station building. The Atrium area also houses the Sniper Rifle. It features rubble and vegetation that has overgrown during years of the desolation.
 
'''The Pump Station:'''
A three story building with catwalks leading to the Interior Base. It has several entrances, and is connected to the Atrium via a wooden catwalk. On the opposite side of the building it is connected to the area where the Shotgun spawns by a similiar catwalk.
 
'''The Interior Base:'''
This is where the Defenders spawn. It connects to the Pump Station via a catwalk where a Bruteshot spawns, and has an exit leading towards the Shotgun spawn.
 
'''The Tunnel:'''
This is where the Attackers respawn. The Tunnel has three entrances/exits, made up of ruined parts of pipes, similar to those running parallell to the Tsavo Highway


==Overview==
==Overview==