Drive an AA Wraith: Difference between revisions
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m (→Trivia: Link clearup, replaced: Type-33 Light Anti-Armor Weapon| → Pez'tk-pattern fuel rod gun|) |
m (→top: Link cleanup, replaced: Type-26 Wraith → {{Pattern|Zurdo|Wraith}} (2)) |
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In the [[campaign]] and [[Firefight]] modes of ''[[Halo 3]]'' and ''[[Halo 3 ODST]]'', a glitch allows players to '''drive an {{Pattern|Ogab'd|anti-aircraft Wraith}} '''(and a normal | In the [[campaign]] and [[Firefight]] modes of ''[[Halo 3]]'' and ''[[Halo 3 ODST]]'', a glitch allows players to '''drive an {{Pattern|Ogab'd|anti-aircraft Wraith}} '''(and a normal {{Pattern|Zurdo|Wraith}} in ''Halo 3: ODST'') in any level it appears in. The glitch is a timing-related exploit that allows a player to kill the vehicle's driver and enter the cockpit before the {{Pattern|Zurdo|Wraith}} self-destructs. | ||
It is to be noted, however, that the Wraith will self-destruct once you leave it. Avoid leaving the [[Thel 'Vadam|Arbiter]] or any [[UNSC Marine Corps|Marine]] in the turret; they will die when the vehicle self-destructs, and the deaths will be counted as [[betrayal]]s. | It is to be noted, however, that the Wraith will self-destruct once you leave it. Avoid leaving the [[Thel 'Vadam|Arbiter]] or any [[UNSC Marine Corps|Marine]] in the turret; they will die when the vehicle self-destructs, and the deaths will be counted as [[betrayal]]s. |